#include "3d/path.h"
#include "designer.h"
#include "input.h"
+#include "layoutbar.h"
#include "manipulator.h"
#include "measure.h"
+#include "routebar.h"
#include "selection.h"
#include "svgexporter.h"
-#include "toolbar.h"
+#include "trackbar.h"
+#include "trackproperties.h"
using namespace std;
using namespace R2C2;
root.signal_pointer_motion.connect(sigc::mem_fun(this, &Designer::pointer_motion));
root.signal_tooltip.connect(sigc::mem_fun(this, &Designer::tooltip));
- toolbar = new Toolbar(*this);
- root.add(*toolbar);
- toolbar->set_position(0, window.get_height()-toolbar->get_geometry().h);
- toolbar->set_focusable(false);
+ toolbars.push_back(new Layoutbar(*this));
+ toolbars.push_back(new Trackbar(*this));
+ toolbars.push_back(new Routebar(*this));
+ for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
+ {
+ root.add(**i);
+ if(i!=toolbars.begin())
+ (*i)->expand(false);
+ (*i)->signal_expanded.connect(sigc::hide(sigc::mem_fun(this, &Designer::arrange_toolbars)));
+ }
+ arrange_toolbars();
GLtk::Panel *statusbar = new GLtk::Panel;
root.add(*statusbar);
mode = CATALOGUE;
}
-void Designer::set_turnout_id()
+void Designer::track_properties()
{
- Track *track = selection.get_track();
- if(selection.size()==1 && track->get_type().is_turnout())
- {
- InputDialog *input = new InputDialog(*this, "Turnout ID", lexical_cast(track->get_turnout_id()));
- input->signal_accept.connect(sigc::mem_fun(this, &Designer::turnout_id_accept));
- }
-}
+ if(selection.empty())
+ return;
-void Designer::set_sensor_id()
-{
- const set<Track *> &tracks = selection.get_tracks();
- bool ok = false;
- int id = -1;
- for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
- {
- if(!(*i)->get_type().is_turnout())
- ok = true;
- if(static_cast<int>((*i)->get_sensor_id())!=id)
- {
- if(id==-1)
- id = (*i)->get_sensor_id();
- else
- id = -2;
- }
- }
+ TrackProperties *track_prop = new TrackProperties(selection);
+ root.add(*track_prop);
+ const GLtk::Geometry &root_geom = root.get_geometry();
+ const GLtk::Geometry &dlg_geom = track_prop->get_geometry();
+ track_prop->set_position((root_geom.w-dlg_geom.w)/2, (root_geom.h-dlg_geom.h)/2);
- if(ok)
- {
- InputDialog *input = new InputDialog(*this, "Sensor ID", (id>=0 ? lexical_cast(id) : string()));
- input->signal_accept.connect(sigc::mem_fun(this, &Designer::sensor_id_accept));
- }
+ track_prop->signal_response.connect(sigc::mem_fun(this, &Designer::track_properties_response));
}
void Designer::rename_route()
manipulator.even_slope(true);
else if(key==Msp::Input::KEY_E)
manipulator.even_slope();
- else if(key==Msp::Input::KEY_T)
- set_turnout_id();
- else if(key==Msp::Input::KEY_S)
- set_sensor_id();
else if(key==Msp::Input::KEY_A)
add_selection_to_route();
else if(key==Msp::Input::KEY_C)
manipulator.connect();
else if(key==Msp::Input::KEY_V)
svg_export();
+ else if(key==Msp::Input::KEY_P)
+ track_properties();
}
void Designer::button_press(int x, int y, unsigned btn, unsigned mod)
selection_changed();
}
-void Designer::turnout_id_accept(const string &text)
+void Designer::arrange_toolbars()
{
- Track *track = selection.get_track();
- unsigned id = (text.empty() ? 0 : lexical_cast<unsigned>(text));
- track->set_turnout_id(id);
-
- update_track_icon(layout_3d->get_track(*track));
+ unsigned x = 0;
+ for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
+ {
+ const GLtk::Geometry &geom = (*i)->get_geometry();
+ (*i)->set_position(x, window.get_height()-geom.h);
+ x += geom.w;
+ }
}
-void Designer::sensor_id_accept(const string &text)
+void Designer::track_properties_response(int)
{
const set<Track *> &tracks = selection.get_tracks();
- unsigned id = (text.empty() ? 0 : lexical_cast<unsigned>(text));
for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
- {
- (*i)->set_sensor_id(id);
-
update_track_icon(layout_3d->get_track(**i));
- }
}
void Designer::route_name_accept(const string &text)