]> git.tdb.fi Git - r2c2.git/blobdiff - source/designer/designer.cpp
Add editable terrain objects
[r2c2.git] / source / designer / designer.cpp
index edbec387d12cc6c7a0a161a5ba2814b862cb1a79..32fe42391d13691d7d1d45a14d614bcd1251fa07 100644 (file)
 #include <msp/time/units.h>
 #include <msp/time/utils.h>
 #include "libr2c2/route.h"
+#include "libr2c2/terrain.h"
 #include "libr2c2/tracktype.h"
 #include "libr2c2/zone.h"
 #include "3d/path.h"
 #include "designer.h"
+#include "elevatetool.h"
+#include "extendtool.h"
 #include "input.h"
 #include "layoutbar.h"
 #include "manipulator.h"
 #include "measure.h"
+#include "movetool.h"
+#include "objectproperties.h"
+#include "objectselecttool.h"
+#include "rotatetool.h"
 #include "routebar.h"
 #include "selection.h"
+#include "slopetool.h"
 #include "svgexporter.h"
+#include "terraintool.h"
 #include "trackbar.h"
-#include "trackproperties.h"
 #include "zonebar.h"
 #include "zoneproperties.h"
 
@@ -46,30 +54,22 @@ Designer::Designer(int argc, char **argv):
        base_object(0),
        cur_route(0),
        cur_zone(0),
-       mode(SELECT),
-       manipulator(*this, mouse, selection),
-       measure(*this)
+       mode(TOOL),
+       sel_wrap(selection),
+       cur_tool(0)
 {
        window.set_title("Railway Designer");
        window.signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0));
 
-       selection.signal_changed.connect(sigc::mem_fun(this, &Designer::selection_changed));
-       manipulator.signal_status.connect(sigc::mem_fun(this, &Designer::manipulation_status));
-       manipulator.signal_done.connect(sigc::mem_fun(this, &Designer::manipulation_done));
-       measure.signal_changed.connect(sigc::mem_fun(this, &Designer::measure_changed));
-       measure.signal_done.connect(sigc::mem_fun(this, &Designer::measure_done));
-
        // Setup catalogue and layout
        DataFile::load(catalogue, "tracks.dat");
+       DataFile::load(catalogue, "terrain.dat");
 
        cat_layout_3d = new Layout3D(catalogue.get_layout());
 
        layout = new Layout(catalogue);
        layout_3d = new Layout3D(*layout);
 
-       layout->signal_track_added.connect(sigc::mem_fun(this, &Designer::track_added));
-       layout->signal_track_removed.connect(sigc::mem_fun(this, &Designer::track_removed));
-
        if(argc>1)
        {
                filename = argv[1];
@@ -108,45 +108,52 @@ Designer::Designer(int argc, char **argv):
        // Setup UI
        keyboard.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::key_press), false));
        mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::button_press), false));
-       mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Designer::axis_motion), false));
        root.signal_tooltip.connect(sigc::mem_fun(this, &Designer::tooltip));
+       root_layout = new GLtk::Layout;
+       root_layout->set_margin(0);
+       root.set_layout(root_layout);
 
        toolbars.push_back(new Layoutbar(*this));
        toolbars.push_back(new Trackbar(*this));
        toolbars.push_back(new Routebar(*this));
        toolbars.push_back(new Zonebar(*this));
+       Toolbar *prev = 0;
        for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
        {
                root.add(**i);
                if(i!=toolbars.begin())
                        (*i)->expand(false);
-               (*i)->signal_expanded.connect(sigc::hide(sigc::mem_fun(this, &Designer::arrange_toolbars)));
+               (*i)->signal_expanded.connect(sigc::hide(sigc::mem_fun(root_layout, &GLtk::Layout::update)));
+               if(prev)
+               {
+                       root_layout->add_constraint(**i, GLtk::Layout::RIGHT_OF, *prev, 0);
+                       root_layout->add_constraint(**i, GLtk::Layout::COPY_HEIGHT, *prev);
+               }
+               prev = *i;
        }
-       arrange_toolbars();
 
        GLtk::Panel *statusbar = new GLtk::Panel;
        root.add(*statusbar);
-       statusbar->set_size(window.get_width(), 20);
        statusbar->set_focusable(false);
+       root_layout->set_gravity(*statusbar, -1, -1);
+       root_layout->set_expand(*statusbar, true, false);
 
        lbl_status = new GLtk::Label;
        statusbar->add(*lbl_status);
        lbl_status->set_geometry(GLtk::Geometry(20, 2, 300, 16));
 
-       track_wrap = new TrackWrap(*layout_3d, selection);
-       pipeline->add_renderable_for_pass(*track_wrap, "unlit");
+       pipeline->add_renderable_for_pass(sel_wrap, "unlit");
        overlay = new Overlay3D(ui_res.get_default_font());
        pipeline->add_renderable_for_pass(*overlay, "overlay");
-       pipeline->add_renderable_for_pass(measure, "unlit");
 
        camera_ctl = new CameraController(*main_view, keyboard, mouse);
        cat_view->get_camera().set_look_direction(GL::Vector3(0, 0.13053, -0.99144));
        cat_view->view_all(true);
        main_view->view_all();
 
-       const Layout3D::TrackMap &tracks = layout_3d->get_tracks();
-       for(Layout3D::TrackMap::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
-               update_track_icon(*i->second);
+       const set<Object *> &objects = layout->get_all<Object>();
+       for(set<Object *>::const_iterator i=objects.begin(); i!=objects.end(); ++i)
+               update_object_icon(**i);
 }
 
 Designer::~Designer()
@@ -154,7 +161,6 @@ Designer::~Designer()
        for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
                delete *i;
        delete camera_ctl;
-       delete track_wrap;
        delete overlay;
        delete main_view;
        delete base_object;
@@ -168,7 +174,7 @@ int Designer::main()
 {
        window.show();
 
-       mode = SELECT;
+       use_select_tool();
 
        return Application::main();
 }
@@ -177,6 +183,8 @@ void Designer::save()
 {
        InputDialog *input = new InputDialog(*this, "Save layout", filename);
        input->signal_accept.connect(sigc::mem_fun(layout, &Layout::save));
+       root.add(*input);
+       root_layout->set_gravity(*input, 0, 0);
 }
 
 void Designer::quit()
@@ -184,72 +192,61 @@ void Designer::quit()
        exit(0);
 }
 
-void Designer::new_track()
+void Designer::new_object()
 {
-       if(mode!=SELECT)
-               return;
+       use_select_tool();
 
        mode = CATALOGUE;
-       lbl_status->set_text("Select new track or press Esc to cancel");
+       lbl_status->set_text("Select new object or press Esc to cancel");
 }
 
-void Designer::erase_tracks()
+void Designer::erase_objects()
 {
-       if(mode!=SELECT)
-               return;
+       use_select_tool();
 
-       set<Track *> tracks = selection.get_objects<Track>();
+       set<Object *> objects = selection.get_objects();
        selection.clear();
-       for(set<Track *>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
+       for(set<Object *>::iterator i=objects.begin(); i!=objects.end(); ++i)
        {
-               overlay->clear(layout_3d->get_track(**i));
+               overlay->clear(layout_3d->get_3d(**i));
                delete *i;
        }
 }
 
-void Designer::track_properties()
+void Designer::object_properties()
 {
-       if(mode!=SELECT || selection.empty())
+       use_select_tool();
+       if(selection.empty())
                return;
 
-       TrackProperties *track_prop = new TrackProperties(selection);
-       root.add(*track_prop);
-       const GLtk::Geometry &root_geom = root.get_geometry();
-       const GLtk::Geometry &dlg_geom = track_prop->get_geometry();
-       track_prop->set_position((root_geom.w-dlg_geom.w)/2, (root_geom.h-dlg_geom.h)/2);
+       ObjectProperties *dlg = new ObjectProperties(selection);
+       root.add(*dlg);
+       root_layout->set_gravity(*dlg, 0, 0);
 
-       track_prop->signal_response.connect(sigc::mem_fun(this, &Designer::track_properties_response));
+       dlg->signal_response.connect(sigc::mem_fun(this, &Designer::object_properties_response));
 }
 
 void Designer::extend_track()
 {
-       if(mode!=SELECT)
-               return;
-
-       if(manipulator.start_extend())
-               mode = MANIPULATE;
+       use_tool_with_selected_objects<ExtendTool>();
 }
 
 void Designer::connect_tracks()
 {
-       if(mode!=SELECT)
-               return;
-
-       manipulator.connect();
+       use_tool_with_selected_objects<ExtendTool>()->connect();
 }
 
 void Designer::flatten_tracks()
 {
-       if(mode!=SELECT)
-               return;
-
-       manipulator.flatten();
+       use_tool_with_selected_objects<SlopeTool>()->flatten();
 }
 
 void Designer::svg_export()
 {
        InputDialog *input = new InputDialog(*this, "SVG export", FS::basepart(filename)+".svg");
        input->signal_accept.connect(sigc::mem_fun(this, &Designer::svg_export_accept));
+       root.add(*input);
+       root_layout->set_gravity(*input, 0, 0);
 }
 
 void Designer::edit_route(Route *r)
@@ -264,11 +261,14 @@ void Designer::edit_route(Route *r)
 
 void Designer::rename_route()
 {
-       if(mode!=SELECT || !cur_route)
+       use_select_tool();
+       if(!cur_route)
                return;
 
        InputDialog *input = new InputDialog(*this, "Route name", cur_route->get_name());
        input->signal_accept.connect(sigc::mem_fun(this, &Designer::route_name_accept));
+       root.add(*input);
+       root_layout->set_gravity(*input, 0, 0);
 }
 
 void Designer::add_selection_to_route()
@@ -332,7 +332,7 @@ Vector Designer::map_pointer_to_ground(const Vector &p)
        GL::Vector4 vec = main_view->get_camera().unproject(GL::Vector4(p.x, p.y, 0, 0));
        const GL::Vector3 &pos = main_view->get_camera().get_position();
 
-       return Vector(pos.x-vec.x*pos.z/vec.z, pos.y-vec.y*pos.z/vec.z);
+       return pos-GL::Vector3(vec.x, vec.y, vec.z)*(pos.z/vec.z);
 }
 
 void Designer::tick()
@@ -341,17 +341,16 @@ void Designer::tick()
        float dt = (t-last_tick)/Msp::Time::sec;
        last_tick = t;
 
-       if(mode==MANIPULATE_DONE)
-               mode = SELECT;
+       if(cur_tool && cur_tool->is_done())
+       {
+               cur_tool->update_selection(selection);
+               use_select_tool();
+       }
 
        window.tick();
        root.tick();
        camera_ctl->tick(dt);
 
-       for(list<Track *>::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i)
-               layout_3d->get_track(**i).get_path().set_mask(0);
-       new_tracks.clear();
-
        render();
 
        window.swap_buffers();
@@ -362,58 +361,46 @@ void Designer::key_press(unsigned key)
        bool shift = keyboard.get_button_state(Input::KEY_SHIFT_L) || keyboard.get_button_state(Input::KEY_SHIFT_R);
 
        if(key==Msp::Input::KEY_N && shift)
-               extend_track();
+               use_tool_with_selected_objects<ExtendTool>();
        else if(key==Msp::Input::KEY_N)
-               new_track();
+               new_object();
        else if(key==Msp::Input::KEY_G)
-       {
-               manipulator.start_move();
-               mode = MANIPULATE;
-       }
+               use_tool_with_selected_objects<MoveTool>();
        else if(key==Msp::Input::KEY_R)
-       {
-               manipulator.start_rotate();
-               mode = MANIPULATE;
-       }
+               use_tool_with_selected_objects<RotateTool>();
        else if(key==Msp::Input::KEY_D)
        {
-               manipulator.duplicate();
-               manipulator.start_move();
-               mode = MANIPULATE;
+               const set<Object *> &sel_objs = selection.get_objects();
+               list<Object *> new_objs;
+               for(set<Object *>::iterator i=sel_objs.begin(); i!=sel_objs.end(); ++i)
+               {
+                       Object *obj = (*i)->clone(layout);
+                       for(list<Object *>::iterator j=new_objs.begin(); j!=new_objs.end(); ++j)
+                               obj->link_to(**j);
+                       new_objs.push_back(obj);
+               }
+
+               selection.replace(new_objs.begin(), new_objs.end());
+
+               use_tool_with_selected_objects<MoveTool>();
        }
        else if(key==Msp::Input::KEY_W)
                save();
-       else if(key==Msp::Input::KEY_PLUS)
-               selection.select_more();
-       else if(key==Msp::Input::KEY_L && shift)
-               selection.select_blocks();
-       else if(key==Msp::Input::KEY_L)
-               selection.select_linked();
        else if(key==Msp::Input::KEY_M)
-       {
-               measure.start();
-               mode = MEASURE;
-       }
+               use_tool<Measure>();
        else if(key==Msp::Input::KEY_Z)
-       {
-               manipulator.start_elevate();
-               mode = MANIPULATE;
-       }
+               use_tool_with_selected_objects<ElevateTool>();
        else if(key==Msp::Input::KEY_ESC)
        {
-               if(mode==MANIPULATE)
-                       manipulator.cancel();
-               else if(mode==CATALOGUE)
-                       mode = SELECT;
-               else
-                       selection.clear();
+               if(mode==CATALOGUE)
+                       use_select_tool();
        }
        else if(key==Msp::Input::KEY_X)
-               erase_tracks();
+               erase_objects();
        else if(key==Msp::Input::KEY_F && shift)
        {
                const set<Track *> &tracks = selection.get_objects<Track>();
-               const set<Track *> &ltracks = layout->get_tracks();
+               const set<Track *> &ltracks = layout->get_all<Track>();
                for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
                {
                        (*i)->set_flex(!(*i)->get_flex());
@@ -422,15 +409,15 @@ void Designer::key_press(unsigned key)
                                if(*j!=*i)
                                        (*i)->snap_to(**j, true);
 
-                       update_track_icon(layout_3d->get_track(**i));
+                       update_object_icon(**i);
                }
        }
        else if(key==Msp::Input::KEY_F)
-               flatten_tracks();
+               use_tool_with_selected_objects<SlopeTool>()->flatten();
        else if(key==Msp::Input::KEY_E && shift)
-               manipulator.even_slope(true);
+               use_tool_with_selected_objects<SlopeTool>()->even_slope(true);
        else if(key==Msp::Input::KEY_E)
-               manipulator.even_slope();
+               use_tool_with_selected_objects<SlopeTool>()->even_slope();
        else if(key==Msp::Input::KEY_A)
        {
                if(cur_route)
@@ -439,66 +426,76 @@ void Designer::key_press(unsigned key)
                        add_selection_to_zone();
        }
        else if(key==Msp::Input::KEY_C)
-               connect_tracks();
+               use_tool_with_selected_objects<ExtendTool>()->connect();
        else if(key==Msp::Input::KEY_V)
                svg_export();
        else if(key==Msp::Input::KEY_P)
-               track_properties();
+               object_properties();
+       else if(key==Msp::Input::KEY_TAB)
+       {
+               Object *obj = selection.get_object();
+               if(Terrain *terrain = dynamic_cast<Terrain *>(obj))
+                       use_tool(new TerrainTool(*this, keyboard, mouse, *terrain));
+       }
 }
 
-void Designer::button_press(unsigned btn)
+template<typename T>
+T *Designer::use_tool_with_selected_objects()
 {
-       bool shift = keyboard.get_button_state(Input::KEY_SHIFT_L) || keyboard.get_button_state(Input::KEY_SHIFT_R);
+       T *tool = new T(*this, keyboard, mouse, selection.get_objects());
+       use_tool(tool);
+       return tool;
+}
 
-       Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1));
-       Vector ground = map_pointer_to_ground(pointer);
+template<typename T>
+T *Designer::use_tool()
+{
+       T *tool = new T(*this, keyboard, mouse);
+       use_tool(tool);
+       return tool;
+}
 
-       if(mode==CATALOGUE)
+void Designer::use_tool(Tool *tool)
+{
+       if(cur_tool)
        {
-               if(btn==1)
-               {
-                       Object *cobj = pick_object(pointer);
-                       if(cobj)
-                       {
-                               Object *obj = cobj->clone(layout);
-                               obj->set_position(ground);
+               delete cur_tool;
+               cur_tool = 0;
+       }
 
-                               selection.clear();
-                               selection.add_object(obj);
+       cur_tool = tool;
+       cur_tool->signal_status.connect(sigc::mem_fun(this, &Designer::tool_status));
+       tool_status(cur_tool->get_status());
+       mode = TOOL;
+}
 
-                               mode = SELECT;
-                       }
-               }
-               else
-                       mode = SELECT;
-       }
-       else if(mode==SELECT)
-       {
-               if(btn==1)
-               {
-                       Object *obj = pick_object(pointer);
-                       if(obj)
-                       {
-                               if(!shift)
-                                       selection.clear();
-                               selection.toggle_object(obj);
-                       }
-               }
-       }
-       else if(mode==MEASURE)
-               measure.button_press(ground.x, ground.y, btn);
+void Designer::use_select_tool()
+{
+       use_tool(new ObjectSelectTool(*this, keyboard, mouse, selection));
 }
 
-void Designer::axis_motion(unsigned, float, float)
+void Designer::button_press(unsigned btn)
 {
-       Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1));
-       float wx = pointer.x*window.get_width();
-       float wy = pointer.y*window.get_height();
+       Vector pointer(mouse.get_axis_value(0), mouse.get_axis_value(1), 0);
+       Vector ground = map_pointer_to_ground(pointer);
 
-       if(!root.get_child_at(wx, wy))
+       if(mode==CATALOGUE)
        {
-               Vector ground = map_pointer_to_ground(pointer);
-               measure.pointer_motion(ground.x, ground.y);
+               Object *obj;
+               if(btn==1)
+                       obj = pick_object(pointer);
+
+               if(obj)
+               {
+                       obj = obj->clone(layout);
+                       obj->set_position(ground);
+
+                       selection.clear();
+                       selection.add_object(obj);
+               }
+
+               if(obj || btn==3)
+                       use_select_tool();
        }
 }
 
@@ -510,20 +507,6 @@ void Designer::render()
        view->render();
 
        root.render();
-       // XXX Should fix GLtk so this would not be needed
-       glColor3f(1.0, 1.0, 1.0);
-}
-
-void Designer::track_added(Track &trk)
-{
-       new_tracks.push_back(&trk);
-}
-
-void Designer::track_removed(Track &trk)
-{
-       list<Track *>::iterator i = find(new_tracks.begin(), new_tracks.end(), &trk);
-       if(i!=new_tracks.end())
-               new_tracks.erase(i);
 }
 
 Object *Designer::pick_object(const Vector &pointer)
@@ -532,88 +515,55 @@ Object *Designer::pick_object(const Vector &pointer)
        const GL::Vector3 &cpos = view.get_camera().get_position();
        GL::Vector4 cray = view.get_camera().unproject(GL::Vector4(pointer.x, pointer.y, 0, 0));
 
-       return view.get_layout().get_layout().pick_object(Vector(cpos.x, cpos.y, cpos.z), Vector(cray.x, cray.y, cray.z));
+       return view.get_layout().get_layout().pick<Object>(Ray(cpos, Vector(cray)));
 }
 
-void Designer::update_track_icon(Track3D &track)
+void Designer::update_object_icon(Object &obj)
 {
-       overlay->clear(track);
-
-       if(track.get_track().get_flex())
-               overlay->add_graphic(track, "flex");
+       Object3D &obj3d = layout_3d->get_3d(obj);
+       overlay->clear(obj3d);
 
-       if(unsigned sid = track.get_track().get_sensor_id())
+       if(Track *track = dynamic_cast<Track *>(&obj))
        {
-               overlay->add_graphic(track, "sensor");
-               overlay->set_label(track, lexical_cast<string>(sid));
-       }
-       else if(unsigned tid = track.get_track().get_turnout_id())
-       {
-               if(tid<0x800)
+               if(track->get_flex())
+                       overlay->add_graphic(obj3d, "flex");
+
+               if(unsigned saddr = track->get_sensor_address())
                {
-                       overlay->add_graphic(track, "turnout");
-                       overlay->set_label(track, lexical_cast<string>(tid));
+                       overlay->add_graphic(obj3d, "trackcircuit");
+                       overlay->set_label(obj3d, lexical_cast<string>(saddr));
+               }
+               else if(unsigned taddr = track->get_turnout_address())
+               {
+                       if(taddr<0x800)
+                       {
+                               overlay->add_graphic(obj3d, "turnout");
+                               overlay->set_label(obj3d, lexical_cast<string>(taddr));
+                       }
                }
        }
-}
-
-void Designer::selection_changed()
-{
-       const set<Track *> &tracks = selection.get_objects<Track>();
-       if(tracks.empty())
-               lbl_status->set_text(string());
-       else
+       else if(Signal *signal = dynamic_cast<Signal *>(&obj))
        {
-               float len = 0;
-               for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
-                       len += (*i)->get_type().get_total_length();
-               lbl_status->set_text(format("%.2fm of track selected\n", len));
+               overlay->add_graphic(obj3d, "signal");
+               overlay->set_label(obj3d, lexical_cast<string>(signal->get_address()));
+       }
+       else if(BeamGate *gate = dynamic_cast<BeamGate *>(&obj))
+       {
+               overlay->add_graphic(obj3d, "beamgate");
+               overlay->set_label(obj3d, lexical_cast<string>(gate->get_address()));
        }
 }
 
-void Designer::manipulation_status(const string &status)
+void Designer::tool_status(const string &status)
 {
        lbl_status->set_text(status);
 }
 
-void Designer::manipulation_done(bool)
-{
-       mode = MANIPULATE_DONE;
-       selection_changed();
-}
-
-void Designer::measure_changed()
-{
-       float pard = measure.get_parallel_distance()*1000;
-       float perpd = measure.get_perpendicular_distance()*1000;
-       float d = sqrt(pard*pard+perpd*perpd);
-       float adiff = measure.get_angle_difference()*180/M_PI;
-       string info = format("Par %.1fmm - Perp %.1fmm - Total %.1fmm - Angle %.1f°", pard, perpd, d, adiff);
-       lbl_status->set_text(info);
-}
-
-void Designer::measure_done()
-{
-       mode = SELECT;
-       selection_changed();
-}
-
-void Designer::arrange_toolbars()
+void Designer::object_properties_response(int)
 {
-       unsigned x = 0;
-       for(vector<Toolbar *>::iterator i=toolbars.begin(); i!=toolbars.end(); ++i)
-       {
-               const GLtk::Geometry &geom = (*i)->get_geometry();
-               (*i)->set_position(x, window.get_height()-geom.h);
-               x += geom.w;
-       }
-}
-
-void Designer::track_properties_response(int)
-{
-       const set<Track *> &tracks = selection.get_objects<Track>();
-       for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
-               update_track_icon(layout_3d->get_track(**i));
+       const set<Object *> &objects = selection.get_objects();
+       for(set<Object *>::const_iterator i=objects.begin(); i!=objects.end(); ++i)
+               update_object_icon(**i);
 }
 
 void Designer::route_name_accept(const string &text)
@@ -630,19 +580,19 @@ void Designer::svg_export_accept(const string &text)
 
 string Designer::tooltip(int x, int y)
 {
-       if(Object *obj = pick_object(Vector(x*2.0f/window.get_width()-1.0f, y*2.0f/window.get_height()-1.0f, 0)))
+       const GLtk::Geometry &rgeom = root.get_geometry();
+       if(Object *obj = pick_object(Vector(x*2.0f/rgeom.w-1.0f, y*2.0f/rgeom.h-1.0f, 0)))
        {
                const ObjectType &otype = obj->get_type();
                string info = format("%d %s", otype.get_article_number(), otype.get_description());
                if(Track *track = dynamic_cast<Track *>(obj))
                {
-                       const TrackType &ttype = track->get_type();
-                       if(mode!=CATALOGUE && abs(track->get_slope())>1e-4)
-                               info += format(" (slope %.1f%%)", abs(track->get_slope()/ttype.get_total_length()*100));
-                       if(track->get_turnout_id())
-                               info += format(" (turnout %d)", track->get_turnout_id());
-                       else if(track->get_sensor_id())
-                               info += format(" (sensor %d)", track->get_sensor_id());
+                       if(mode!=CATALOGUE && abs(track->get_tilt()).radians()>1e-4)
+                               info += format(" (slope %.1f%%)", abs(tan(track->get_tilt())*100));
+                       if(track->get_turnout_address())
+                               info += format(" (turnout %d)", track->get_turnout_address());
+                       else if(track->get_sensor_address())
+                               info += format(" (sensor %d)", track->get_sensor_address());
                }
                return info;
        }
@@ -652,12 +602,9 @@ string Designer::tooltip(int x, int y)
 
 void Designer::clear_paths()
 {
-       const set<Track *> &ltracks = layout->get_tracks();
-       for(set<Track *>::iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
-       {
-               Track3D &t3d = layout_3d->get_track(**i);
-               t3d.get_path().set_mask(0);
-       }
+       for(list<Path3D *>::iterator i=highlight_paths.begin(); i!=highlight_paths.end(); ++i)
+               delete *i;
+       highlight_paths.clear();
 }
 
 void Designer::show_route(const Route &route)
@@ -667,15 +614,11 @@ void Designer::show_route(const Route &route)
        const set<Track *> &rtracks = route.get_tracks();
        for(set<Track *>::iterator i=rtracks.begin(); i!=rtracks.end(); ++i)
        {
-               Track3D &t3d = layout_3d->get_track(**i);
-               t3d.get_path().set_color(GL::Color(0.5, 0.8, 1.0));
-               int path = -1;
-               if(unsigned tid = (*i)->get_turnout_id())
-                       path = route.get_turnout(tid);
-               if(path>=0)
-                       t3d.get_path().set_path(path);
-               else
-                       t3d.get_path().set_mask((*i)->get_type().get_paths());
+               Track3D &t3d = layout_3d->get_3d(**i);
+               Path3D *path = new Path3D(t3d);
+               path->set_color(GL::Color(0.5, 0.8, 1.0));
+               if(unsigned taddr = (*i)->get_turnout_address())
+                       path->set_path(route.get_turnout(taddr));
        }
 }
 
@@ -686,8 +629,8 @@ void Designer::show_zone(const Zone &zone)
        const Zone::TrackSet &ztracks = zone.get_tracks();
        for(Zone::TrackSet::const_iterator i=ztracks.begin(); i!=ztracks.end(); ++i)
        {
-               Track3D &t3d = layout_3d->get_track(**i);
-               t3d.get_path().set_color(GL::Color(0.8, 1.0, 0.5));
-               t3d.get_path().set_mask((*i)->get_type().get_paths());
+               Track3D &t3d = layout_3d->get_3d(**i);
+               Path3D *path = new Path3D(t3d);
+               path->set_color(GL::Color(0.8, 1.0, 0.5));
        }
 }