+/* $Id$
+
+This file is part of the MSP Märklin suite
+Copyright © 2006-2008 Mikkosoft Productions, Mikko Rasa
+Distributed under the GPL
+*/
+
#include <signal.h>
#include <cmath>
#include <iostream>
#include <GL/gl.h>
-#include <SDL.h>
#include <msp/gl/rendermode.h>
#include <msp/gl/select.h>
+#include <msp/gl/texture2d.h>
+#include <msp/input/keys.h>
#include <msp/strings/codec.h>
#include <msp/strings/lexicalcast.h>
#include <msp/strings/utf8.h>
#include <msp/strings/utils.h>
#include <msp/time/units.h>
#include <msp/time/utils.h>
+#include "libmarklin/tracktype.h"
#include "designer.h"
#include "input.h"
#include "manipulator.h"
Designer::Designer(int argc, char **argv):
screen_w(1280),
screen_h(960),
+ base_mesh(0),
input(0),
mode(SELECT),
cam_yaw(M_PI/2),
rotate(0),
pitch(0)
{
- cout<<"blah?\n";
catalogue.load("tracks.dat");
- cout<<catalogue.get_tracks().size()<<'\n';
cat_layout=new Layout(catalogue);
cat_layout_3d=new Layout3D(*cat_layout);
- const Catalogue::TrackMap &ctracks=catalogue.get_tracks();
+ const map<unsigned, TrackType *> &ctracks=catalogue.get_tracks();
unsigned n=0;
- for(Catalogue::TrackMap::const_iterator i=ctracks.begin(); i!=ctracks.end(); ++i, ++n)
+ for(map<unsigned, TrackType *>::const_iterator i=ctracks.begin(); i!=ctracks.end(); ++i, ++n)
{
- Track *track=i->second->copy();
+ Track *track=new Track(*i->second);
track->set_position(Point((n%11)*0.1-0.5, 0.2-n/11*0.3, 0));
track->set_rotation(M_PI/2);
- cat_layout->add_track(track);
+ cat_layout->add_track(*track);
}
manipulator=new Manipulator(*this);
if(argc>1)
{
layout->load(argv[1]);
- const Track3DSeq <racks=layout_3d->get_tracks();
- for(Track3DSeq::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
+ const list<Track3D *> <racks=layout_3d->get_tracks();
+ for(list<Track3D *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
{
if((*i)->get_track().get_sensor_id())
- (*i)->set_color(Color(1, 1, 0.5));
+ (*i)->set_color(GL::Color(1, 1, 0.5));
else if((*i)->get_track().get_turnout_id())
- (*i)->set_color(Color(0.5, 1, 1));
+ (*i)->set_color(GL::Color(0.5, 1, 1));
else if((*i)->get_track().get_flex())
- (*i)->set_color(Color(1, 0.5, 1));
+ (*i)->set_color(GL::Color(1, 0.5, 1));
+ }
+
+ if(!layout->get_base().empty())
+ {
+ base_mesh=new GL::Mesh;
+ DataFile::load(*base_mesh, layout->get_base());
}
}
measure->signal_done.connect(sigc::mem_fun(this, &Designer::measure_done));
}
+Designer::~Designer()
+{
+ delete manipulator;
+ delete selection;
+ delete layout;
+ delete layout_3d;
+ delete cat_layout;
+ delete cat_layout_3d;
+ delete measure;
+}
+
int Designer::main()
{
- setenv("__GL_SYNC_TO_VBLANK", "1", 0);
- SDL_Init(SDL_INIT_VIDEO);
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
- SDL_SetVideoMode(screen_w, screen_h, 32, SDL_OPENGL);
- SDL_EnableUNICODE(1);
+ dpy=new Graphics::Display;
+ wnd=new Graphics::Window(*dpy, screen_w, screen_h);
+ glc=new Graphics::GLContext(*wnd);
+
+ wnd->signal_close.connect(sigc::bind(sigc::mem_fun(this, &Designer::exit), 0));
+ wnd->signal_key_press.connect(sigc::mem_fun(this, &Designer::key_press));
+ wnd->signal_key_release.connect(sigc::mem_fun(this, &Designer::key_release));
+ wnd->signal_button_press.connect(sigc::mem_fun(this, &Designer::button_press));
+ wnd->signal_pointer_motion.connect(sigc::mem_fun(this, &Designer::pointer_motion));
+
+ wnd->show();
glEnableClientState(GL_VERTEX_ARRAY);
glEnable(GL_DEPTH_TEST);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_CULL_FACE);
+ GL::Texture2D *font_tex=new GL::Texture2D;
+ font_tex->set_min_filter(GL::LINEAR);
+ font_tex->load_image("dejavu-20.png");
font=new GL::Font();
- Parser::load(*font, "dejavu.font");
+ font->set_texture(*font_tex);
+ DataFile::load(*font, "dejavu-20.font");
mode=SELECT;
Application::main();
delete font;
+ delete font_tex;
delete input;
- SDL_Quit();
+ delete glc;
+ delete wnd;
+ delete dpy;
return exit_code;
}
float uy=sin_yaw*-sin_pitch*0.41421;
float uz=cos_pitch*0.41421;
- float xf=(float)x*2/screen_w-1;
- float yf=1-(float)y*2/screen_h;
+ float xf=static_cast<float>(x)*2/screen_w-1;
+ float yf=static_cast<float>(y)*2/screen_h-1;
float vx=cos_yaw*cos_pitch + xf*rx + yf*ux;
float vy=sin_yaw*cos_pitch + xf*ry + yf*uy;
void Designer::tick()
{
- SDL_Event event;
- while(SDL_PollEvent(&event))
- {
- float gx,gy;
- switch(event.type)
- {
- case SDL_MOUSEBUTTONDOWN:
- map_pointer_coords(event.button.x, event.button.y, gx, gy);
- button_press(event.button.x, screen_h-1-event.button.y, gx, gy, event.button.button);
- break;
- case SDL_MOUSEMOTION:
- map_pointer_coords(event.motion.x, event.motion.y, gx, gy);
- pointer_motion(event.motion.x, screen_h-1-event.motion.y, gx, gy);
- break;
- case SDL_KEYDOWN:
- key_press(event.key.keysym.sym, event.key.keysym.mod, event.key.keysym.unicode);
- break;
- case SDL_KEYUP:
- key_release(event.key.keysym.sym, event.key.keysym.mod);
- break;
- case SDL_QUIT:
- exit(0);
- break;
- }
- }
-
- const Time::TimeStamp t=Time::now();
- float dt=(t-last_tick)/Time::sec;
+ const Msp::Time::TimeStamp t=Msp::Time::now();
+ float dt=(t-last_tick)/Msp::Time::sec;
last_tick=t;
+ dpy->tick();
+
if(move_y)
{
cam_pos.x+=cos(cam_yaw)*dt*move_y;
if(t3d)
{
const Track &track=t3d->get_track();
+ const TrackType &ttype=track.get_type();
ostringstream ss;
ss.precision(2);
- ss<<track.get_article_number()<<' '<<track.get_description();
+ ss<<ttype.get_article_number()<<' '<<ttype.get_description();
if(mode!=CATALOGUE)
- ss<<" (slope "<<track.get_slope()/track.get_length()*100<<"%)";
+ ss<<" (slope "<<track.get_slope()/ttype.get_total_length()*100<<"%)";
if(track.get_turnout_id())
ss<<" (turnout "<<track.get_turnout_id()<<')';
else if(track.get_sensor_id())
ss<<" (sensor "<<track.get_sensor_id()<<')';
- tooltip=decode<Utf8>(ss.str());
+ tooltip=ss.str();
move_tooltip(pointer_x, pointer_y);
}
else
- tooltip=L"";
+ tooltip="";
- tooltip_timeout=Time::TimeStamp();
+ tooltip_timeout=Msp::Time::TimeStamp();
}
render();
- SDL_GL_SwapBuffers();
-}
-
-Designer::~Designer()
-{
- delete manipulator;
- delete selection;
- delete layout;
- delete layout_3d;
- delete cat_layout;
- delete cat_layout_3d;
- delete measure;
+ glc->swap_buffers();
}
/*** private ***/
-void Designer::key_press(unsigned key, unsigned mod, wchar_t ch)
+void Designer::key_press(unsigned code, unsigned mod, wchar_t ch)
{
+ unsigned key=Msp::Input::key_from_sys(code);
+
if(mode==INPUT)
{
input->key_press(key, mod, ch);
return;
}
- if(key==SDLK_RSHIFT || key==SDLK_LSHIFT)
+ if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
shift=true;
- if(key==SDLK_n)
+ if(key==Msp::Input::KEY_N)
mode=CATALOGUE;
- else if(key==SDLK_g)
+ else if(key==Msp::Input::KEY_G)
{
manipulator->start_move();
mode=MANIPULATE;
}
- else if(key==SDLK_r)
+ else if(key==Msp::Input::KEY_R)
{
manipulator->start_rotate();
mode=MANIPULATE;
}
- else if(key==SDLK_d)
+ else if(key==Msp::Input::KEY_D)
{
manipulator->duplicate();
manipulator->start_move();
mode=MANIPULATE;
}
- else if(key==SDLK_w)
+ else if(key==Msp::Input::KEY_W)
{
- input=new Input(*this, "Filename");
+ input=new ::Input(*this, "Filename");
input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
input->signal_accept.connect(sigc::mem_fun(this, &Designer::save_accept));
mode=INPUT;
}
- else if(key==SDLK_PLUS)
+ else if(key==Msp::Input::KEY_PLUS)
selection->select_more();
- else if(key==SDLK_l && (mod&KMOD_SHIFT))
+ else if(key==Msp::Input::KEY_L && (mod&1))
{
- const TrackSeq &tracks=layout->get_tracks();
+ const set<Track *> &tracks=layout->get_tracks();
float len=0;
- for(TrackSeq::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
- len+=(*i)->get_total_length();
+ for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+ len+=(*i)->get_type().get_total_length();
cout<<"Total length: "<<len<<"m\n";
}
- else if(key==SDLK_l)
+ else if(key==Msp::Input::KEY_L)
selection->select_linked();
- else if(key==SDLK_m)
+ else if(key==Msp::Input::KEY_M)
{
measure->start();
mode=MEASURE;
}
- else if(key==SDLK_z)
+ else if(key==Msp::Input::KEY_Z)
{
manipulator->start_elevate();
mode=MANIPULATE;
}
- else if(key==SDLK_ESCAPE)
+ else if(key==Msp::Input::KEY_ESC)
{
if(mode==MANIPULATE)
manipulator->cancel();
else
selection->clear();
}
- else if(key==SDLK_x)
+ else if(key==Msp::Input::KEY_X)
{
- Selection::TrackSet tracks=selection->get_tracks();
+ set<Track *> tracks=selection->get_tracks();
selection->clear();
- for(Selection::TrackSet::iterator i=tracks.begin(); i!=tracks.end(); ++i)
+ for(set<Track *>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
{
- layout->remove_track(*i);
+ layout->remove_track(**i);
delete *i;
}
}
- else if(key==SDLK_f && (mod&KMOD_SHIFT))
+ else if(key==Msp::Input::KEY_F && (mod&1))
{
- const Selection::TrackSet &tracks=selection->get_tracks();
- const TrackSeq <racks=layout->get_tracks();
- for(Selection::TrackSet::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+ const set<Track *> &tracks=selection->get_tracks();
+ const set<Track *> <racks=layout->get_tracks();
+ for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
{
(*i)->set_flex(!(*i)->get_flex());
(*i)->break_links();
- for(TrackSeq::const_iterator j=ltracks.begin(); j!=ltracks.end(); ++j)
+ for(set<Track *>::const_iterator j=ltracks.begin(); j!=ltracks.end(); ++j)
if(*j!=*i)
(*i)->snap_to(**j, true);
- Track3D *t3d=layout_3d->get_track(*i);
+ Track3D &t3d=layout_3d->get_track(**i);
if((*i)->get_flex())
- t3d->set_color(Color(1, 0.5, 1));
+ t3d.set_color(GL::Color(1, 0.5, 1));
else
- t3d->set_color(Color(1, 1, 1));
+ t3d.set_color(GL::Color(1, 1, 1));
}
}
- else if(key==SDLK_f)
+ else if(key==Msp::Input::KEY_F)
manipulator->flatten();
- else if(key==SDLK_e && (mod&KMOD_SHIFT))
+ else if(key==Msp::Input::KEY_E && (mod&1))
manipulator->even_slope(true);
- else if(key==SDLK_e)
+ else if(key==Msp::Input::KEY_E)
manipulator->even_slope();
- else if(key==SDLK_t)
+ else if(key==Msp::Input::KEY_T)
{
Track *track=selection->get_track();
- if(selection->size()==1 && track->get_n_routes()>1)
+ if(selection->size()==1 && track->get_type().get_n_routes()>1)
{
ostringstream ss;
ss<<track->get_turnout_id();
- input=new Input(*this, "Turnout ID", ss.str());
+ input=new ::Input(*this, "Turnout ID", ss.str());
input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
input->signal_accept.connect(sigc::mem_fun(this, &Designer::turnout_id_accept));
mode=INPUT;
}
}
- else if(key==SDLK_s)
+ else if(key==Msp::Input::KEY_S)
{
Track *track=selection->get_track();
- if(selection->size()==1 && track->get_n_routes()==1)
+ if(selection->size()==1 && track->get_type().get_n_routes()==1)
{
ostringstream ss;
ss<<track->get_sensor_id();
- input=new Input(*this, "Sensor ID", ss.str());
+ input=new ::Input(*this, "Sensor ID", ss.str());
input->signal_cancel.connect(sigc::mem_fun(this, &Designer::input_dismiss));
input->signal_accept.connect(sigc::mem_fun(this, &Designer::sensor_id_accept));
mode=INPUT;
}
}
- else if(key==SDLK_RIGHT)
+ else if(key==Msp::Input::KEY_RIGHT)
rotate=-1;
- else if(key==SDLK_LEFT)
+ else if(key==Msp::Input::KEY_LEFT)
rotate=1;
- else if(key==SDLK_UP)
+ else if(key==Msp::Input::KEY_UP)
move_y=1;
- else if(key==SDLK_DOWN)
+ else if(key==Msp::Input::KEY_DOWN)
move_y=-1;
- else if(key==SDLK_INSERT)
+ else if(key==Msp::Input::KEY_INSERT)
zoom=-1;
- else if(key==SDLK_PAGEUP)
+ else if(key==Msp::Input::KEY_PGUP)
zoom=1;
- else if(key==SDLK_HOME)
+ else if(key==Msp::Input::KEY_HOME)
pitch=1;
- else if(key==SDLK_END)
+ else if(key==Msp::Input::KEY_END)
pitch=-1;
- else if(key==SDLK_DELETE)
+ else if(key==Msp::Input::KEY_DELETE)
move_x=-1;
- else if(key==SDLK_PAGEDOWN)
+ else if(key==Msp::Input::KEY_PGDN)
move_x=1;
}
-void Designer::key_release(unsigned key, unsigned)
+void Designer::key_release(unsigned code, unsigned)
{
+ unsigned key=Msp::Input::key_from_sys(code);
+
if(mode==INPUT)
return;
- if(key==SDLK_RSHIFT || key==SDLK_LSHIFT)
+ if(key==Msp::Input::KEY_SHIFT_L || key==Msp::Input::KEY_SHIFT_R)
shift=false;
- else if(key==SDLK_RIGHT || key==SDLK_LEFT)
+ else if(key==Msp::Input::KEY_RIGHT || key==Msp::Input::KEY_LEFT)
rotate=0;
- else if(key==SDLK_UP || key==SDLK_DOWN)
+ else if(key==Msp::Input::KEY_UP || key==Msp::Input::KEY_DOWN)
move_y=0;
- else if(key==SDLK_INSERT || key==SDLK_PAGEUP)
+ else if(key==Msp::Input::KEY_INSERT || key==Msp::Input::KEY_PGUP)
zoom=0;
- else if(key==SDLK_HOME || key==SDLK_END)
+ else if(key==Msp::Input::KEY_HOME || key==Msp::Input::KEY_END)
pitch=0;
- else if(key==SDLK_DELETE || key==SDLK_PAGEDOWN)
+ else if(key==Msp::Input::KEY_DELETE || key==Msp::Input::KEY_PGDN)
move_x=0;
}
-void Designer::button_press(int x, int y, float gx, float gy, unsigned btn)
+void Designer::button_press(int x, int y, unsigned btn, unsigned)
{
+ y=screen_h-y-1;
+
+ float gx, gy;
+ map_pointer_coords(x, y, gx, gy);
+
if(mode==CATALOGUE)
{
if(btn==1)
{
Track *track=ctrack->get_track().copy();
track->set_position(Point(gx, gy, 0));
- layout->add_track(track);
+ layout->add_track(*track);
selection->clear();
selection->add_track(track);
measure->button_press(x, y, gx, gy, btn);
}
-void Designer::pointer_motion(int x, int y, float gx, float gy)
+void Designer::pointer_motion(int x, int y)
{
+ y=screen_h-y-1;
+
+ float gx, gy;
+ map_pointer_coords(x, y, gx, gy);
+
if(mode==SELECT || mode==CATALOGUE)
{
pointer_x=x;
pointer_y=y;
- tooltip_timeout=Time::now()+100*Time::msec;
+ tooltip_timeout=Msp::Time::now()+100*Msp::Time::msec;
}
if(mode!=INPUT)
cat_layout_3d->render();
else
{
+ if(base_mesh)
+ {
+ GL::Texture::unbind();
+ base_mesh->draw();
+ }
layout_3d->render(true);
manipulator->render();
if(mode==MEASURE)
measure->render();
}
- /*glBegin(GL_LINES);
- glColor4f(1, 0, 0, 1);
- glVertex3f(0, 0, 0);
- glVertex3f(0.5, 0, 0);
- glColor4f(0, 1, 0, 1);
- glVertex3f(0, 0, 0);
- glVertex3f(0, 0.5, 0);
- glColor4f(0, 0, 1, 1);
- glVertex3f(0, 0, 0);
- glVertex3f(0, 0, 0.5);
- glEnd();*/
-
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, screen_w, 0, screen_h, 0, 1);
if(mode==CATALOGUE)
l=cat_layout_3d;
- float xx=((float)(x-(int)screen_w/2)/screen_h)*0.82843;
- float yy=((float)y/screen_h-0.5)*0.82843;
- float size=(float)4/screen_h*0.82843;
+ float xx=(static_cast<float>(x-static_cast<int>(screen_w)/2)/screen_h)*0.82843;
+ float yy=(static_cast<float>(y)/screen_h-0.5)*0.82843;
+ float size=4.0/screen_h*0.82843;
project_3d();
apply_camera();
void Designer::manipulation_status(const string &status)
{
- tooltip=decode<Utf8>(status);
+ tooltip=status;
}
void Designer::manipulation_done(bool)
ostringstream ss;
ss.precision(3);
ss<<"Par "<<pard<<"mm - Perp "<<perpd<<"mm - Total "<<d<<"mm - Angle "<<adiff<<"°";
- tooltip=decode<Utf8>(ss.str());
+ tooltip=ss.str();
}
void Designer::measure_done()
void Designer::move_tooltip(int x, int y)
{
- int w=(int)(font->get_string_width(tooltip)*20);
- tooltip_x=max(min((int)screen_w-w, x), 0);
- tooltip_y=max(min((int)screen_h-20, y), 0);
+ int w=static_cast<int>(font->get_string_width(tooltip)*20);
+ tooltip_x=max(min(static_cast<int>(screen_w)-w, x), 0);
+ tooltip_y=max(min(static_cast<int>(screen_h)-20, y), 0);
}
void Designer::save_accept()
unsigned id=lexical_cast<unsigned>(input->get_text());
track->set_turnout_id(id);
- Track3D *t3d=layout_3d->get_track(track);
+ Track3D &t3d=layout_3d->get_track(*track);
if(id)
- t3d->set_color(Color(0.5, 1, 1));
+ t3d.set_color(GL::Color(0.5, 1, 1));
else
- t3d->set_color(Color(1, 1, 1));
+ t3d.set_color(GL::Color(1, 1, 1));
input_dismiss();
}
unsigned id=lexical_cast<unsigned>(input->get_text());
track->set_sensor_id(id);
- Track3D *t3d=layout_3d->get_track(track);
+ Track3D &t3d=layout_3d->get_track(*track);
if(id)
- t3d->set_color(Color(1, 1, 0.5));
+ t3d.set_color(GL::Color(1, 1, 0.5));
else
- t3d->set_color(Color(1, 1, 1));
+ t3d.set_color(GL::Color(1, 1, 1));
input_dismiss();
}