namespace Msp {
namespace GL {
-VertexFormat::VertexFormat():
- count(0)
-{ }
-
VertexFormat::VertexFormat(VertexAttribute a):
count(1)
{
convert_attribute(str, "GROUP", 1, 4, a, GROUP1) ||
convert_attribute(str, "WEIGHT", 1, 4, a, WEIGHT1) ||
convert_attribute(str, "TEXCOORD", 1, 4, a, TEXCOORD1) ||
- convert_attribute(str, "GENERIC", 1, 4, a, GENERIC1))
+ convert_attribute(str, "GENERIC", 1, 4, a, GENERIC1) ||
+ convert_attribute(str, "PADDING", 1, 4, a, PADDING1))
return;
}
catch(...)