add("generic", static_cast<void (Loader::*)(unsigned, float, float, float, float)>(&Loader::generic));
add("tangent", static_cast<void (Loader::*)(float, float, float)>(&Loader::tangent));
add("binormal", static_cast<void (Loader::*)(float, float, float)>(&Loader::binormal));
+ add("group", static_cast<void (Loader::*)(int)>(&Loader::group));
+ add("group", static_cast<void (Loader::*)(int, int)>(&Loader::group));
+ add("group", static_cast<void (Loader::*)(int, int, int)>(&Loader::group));
+ add("group", static_cast<void (Loader::*)(int, int, int, int)>(&Loader::group));
+ add("weight", static_cast<void (Loader::*)(float)>(&Loader::weight));
+ add("weight", static_cast<void (Loader::*)(float, float)>(&Loader::weight));
+ add("weight", static_cast<void (Loader::*)(float, float, float)>(&Loader::weight));
+ add("weight", static_cast<void (Loader::*)(float, float, float, float)>(&Loader::weight));
add("vertex2", static_cast<void (Loader::*)(float, float)>(&Loader::vertex));
add("vertex3", static_cast<void (Loader::*)(float, float, float)>(&Loader::vertex));