1, 3
};
-TextureCube::TextureCube():
- size(0)
-{ }
-
void TextureCube::storage(PixelFormat fmt, unsigned sz, unsigned lv)
{
if(size>0)
allocate();
}
+void TextureCube::image(unsigned level, const void *data)
+{
+ const char *pixels = static_cast<const char *>(data);
+ unsigned face_size = size*size*get_pixel_size(storage_fmt);
+ for(unsigned i=0; i<6; ++i)
+ image(static_cast<TextureCubeFace>(i), level, pixels+i*face_size);
+}
+
void TextureCube::image(TextureCubeFace face, unsigned level, const void *data)
{
unsigned lsz = get_level_size(level);
return sub_image(face, level, 0, 0, lsz, lsz, data);
}
-void TextureCube::sub_image(TextureCubeFace face, unsigned level, int x, int y, unsigned wd, unsigned ht, const void *data)
+void TextureCube::sub_image(TextureCubeFace face, unsigned level, unsigned x, unsigned y, unsigned wd, unsigned ht, const void *data)
{
if(size==0)
throw invalid_operation("TextureCube::sub_image");
- if(level>=levels)
+ if(level>=levels || x>size || x+wd>size || y>size || y+ht>size)
throw out_of_range("TextureCube::sub_image");
TextureCubeBackend::sub_image(face, level, x, y, wd, ht, data);
else if(w!=size || h!=size)
throw incompatible_data("TextureCube::image");
- const char *pixels = reinterpret_cast<const char *>(img.get_pixels());
- unsigned face_size = img.get_stride()*size;
- for(unsigned i=0; i<6; ++i)
- image(static_cast<TextureCubeFace>(i), 0, pixels+i*face_size);
+ image(0, img.get_pixels());
}
unsigned TextureCube::get_n_levels() const
return fv+s*sv+t*tv;
}
-uint64_t TextureCube::get_data_size() const
-{
- return id ? size*size*6*get_pixel_size(storage_fmt) : 0;
-}
-
TextureCube::Loader::Loader(TextureCube &t):
DataFile::DerivedObjectLoader<TextureCube, Texture::Loader>(t)