pointer_focus(0),
pointer_grabbed(false),
input_focus(0),
+ saved_input_focus(0),
touch_focus(0)
{ }
{
wdg.set_parent(this);
children.push_back(create_child(&wdg));
+ if(wdg.get_animation_interval())
+ check_animation_interval();
on_child_added(wdg);
}
wdg.set_parent(0);
delete *i;
children.erase(i);
+ if(wdg.get_animation_interval())
+ check_animation_interval();
on_child_removed(wdg);
return;
}
throw hierarchy_error("widget not in container");
}
-void Container::set_pointer_focus(Widget *wdg)
+void Container::set_pointer_focus(Widget *wdg, bool grab)
{
if(wdg!=pointer_focus)
{
pointer_focus->pointer_leave();
pointer_focus = wdg;
+ pointer_grabbed = grab;
if(pointer_focus)
pointer_focus->pointer_enter();
}
+ else
+ pointer_grabbed = grab;
}
void Container::set_input_focus(Widget *wdg)
input_focus->focus_out();
input_focus = wdg;
+ on_input_focus_changed(input_focus);
if(input_focus)
- {
- raise(*wdg);
input_focus->focus_in();
- }
}
}
return input_focus;
}
+void Container::check_animation_interval()
+{
+ Time::TimeDelta shortest;
+ for(list<Child *>::const_iterator i=children.begin(); i!=children.end(); ++i)
+ {
+ const Time::TimeDelta &child_iv = (*i)->widget->get_animation_interval();
+ if(child_iv && (!shortest || child_iv<shortest))
+ shortest = child_iv;
+ }
+
+ if(shortest!=anim_interval)
+ set_animation_interval(shortest);
+}
+
void Container::button_press(int x, int y, unsigned btn)
{
if(Widget *child = get_pointer_target(x, y, false))
{
Widget *child = get_pointer_target(x, y, false);
if(!pointer_grabbed)
- set_pointer_focus((!click_focus || child->get_geometry().is_inside(x, y)) ? child : 0);
+ set_pointer_focus((child && child->get_geometry().is_inside(x, y)) ? child : 0);
if(child)
{
bool Container::key_press(unsigned key, unsigned mod)
{
- if(input_focus)
+ if(input_focus && input_focus->is_enabled())
return input_focus->key_press(key, mod);
else
return false;
bool Container::key_release(unsigned key, unsigned mod)
{
- if(input_focus)
+ if(input_focus && input_focus->is_enabled())
return input_focus->key_release(key, mod);
else
return false;
bool Container::character(wchar_t ch)
{
- if(input_focus)
+ if(input_focus && input_focus->is_enabled())
return input_focus->character(ch);
else
return false;
}
+void Container::focus_in()
+{
+ if(saved_input_focus && saved_input_focus->get_parent()==this)
+ set_input_focus(saved_input_focus);
+ Widget::focus_in();
+}
+
void Container::focus_out()
{
+ saved_input_focus = input_focus;
set_input_focus(0);
Widget::focus_out();
}
bool Container::navigate(Navigation nav)
{
- if(input_focus && input_focus->navigate(nav))
- return true;
+ if(input_focus && input_focus->is_enabled())
+ return input_focus->navigate(nav);
+ else
+ return false;
+}
- if(nav==NAV_UP || nav==NAV_DOWN || nav==NAV_LEFT || nav==NAV_RIGHT)
+void Container::animate(const Time::TimeDelta &dt)
+{
+ for(list<Child *>::iterator i=children.begin(); i!=children.end(); ++i)
{
- int x = geom.w/2;
- int y = geom.h/2;
- if(input_focus)
- {
- const Geometry &fgeom = input_focus->get_geometry();
- x = fgeom.x+fgeom.w/2;
- y = fgeom.y+fgeom.h/2;
- }
- else if(nav==NAV_UP)
- y = 0;
- else if(nav==NAV_DOWN)
- y = geom.h;
- else if(nav==NAV_RIGHT)
- x = 0;
- else if(nav==NAV_LEFT)
- x = geom.w;
-
- Widget *sibling = 0;
- int best_score = 0;
- for(list<Child *>::const_iterator i=children.begin(); i!=children.end(); ++i)
- {
- if((*i)->widget==input_focus || !(*i)->widget->is_focusable())
- continue;
-
- const Geometry &cgeom = (*i)->widget->get_geometry();
- int dx = cgeom.x+cgeom.w/2-x;
- int dy = cgeom.y+cgeom.h/2-y;
-
- int score = -1;
- if(nav==NAV_UP && dy>0)
- score = dy+abs(dx)*4;
- else if(nav==NAV_DOWN && dy<0)
- score = -dy+abs(dx)*4;
- else if(nav==NAV_RIGHT && dx>0)
- score = dx+abs(dy)*4;
- else if(nav==NAV_LEFT && dx<0)
- score = -dx+abs(dy)*4;
-
- if(score>0 && (!sibling || score<best_score))
- {
- sibling = (*i)->widget;
- best_score = score;
- }
- }
+ const Time::TimeDelta &child_iv = (*i)->widget->get_animation_interval();
+ if(!child_iv)
+ continue;
- if(sibling)
+ (*i)->time_since_animate += dt;
+ if((*i)->time_since_animate>=child_iv)
{
- set_input_focus(sibling);
- if(Container *container = dynamic_cast<Container *>(sibling))
- container->navigate(nav);
- return true;
+ Time::TimeDelta child_dt = (*i)->time_since_animate;
+ (*i)->time_since_animate = min((*i)->time_since_animate-child_iv, child_iv);
+ (*i)->widget->animate(child_dt);
}
}
-
- return false;
}
void Container::on_reparent()
}
}
+void Container::on_input_focus_changed(Widget *wdg)
+{
+ if(wdg)
+ raise(*wdg);
+}
+
Container::Child::Child(Container &c, Widget *w):
container(c),
widget->signal_request_focus.connect(sigc::mem_fun(this, &Child::request_focus));
widget->signal_grab_pointer.connect(sigc::mem_fun(this, &Child::grab_pointer));
widget->signal_ungrab_pointer.connect(sigc::mem_fun(this, &Child::ungrab_pointer));
+ widget->signal_request_animation.connect(sigc::mem_fun(this, &Child::request_animation));
}
Container::Child::~Child()
void Container::Child::request_focus()
{
- container.set_input_focus(widget);
if(container.parent && container.visible)
container.set_focus();
+ if(container.state&FOCUS)
+ container.set_input_focus(widget);
}
void Container::Child::grab_pointer()
{
if(!container.pointer_grabbed)
{
- container.set_pointer_focus(widget);
- container.pointer_grabbed = true;
+ container.set_pointer_focus(widget, true);
container.signal_grab_pointer.emit();
}
}
{
// XXX Should set to the widget under pointer
container.set_pointer_focus(0);
- container.pointer_grabbed = false;
container.signal_ungrab_pointer.emit();
}
}
+void Container::Child::request_animation(const Time::TimeDelta &interval)
+{
+ if(!interval)
+ time_since_animate = Time::zero;
+ container.check_animation_interval();
+}
+
} // namespace GLtk
} // namespace Msp