struct Option
{
std::string name;
- std::string defv;
- std::string descr;
+ std::string default_value;
+ std::string description;
std::string value;
Option(const std::string &, const std::string &, const std::string &);
};
typedef std::map<std::string, Option> OptionMap;
+ typedef std::map<std::string, std::string> InputOptions;
private:
class Loader: public Msp::DataFile::ObjectLoader<Config>
SourcePackage &package;
OptionMap options;
+ InputOptions pending_options;
Msp::Time::TimeStamp mtime;
- bool freeze_mtime;
+ bool changed;
public:
Config(SourcePackage &);
/** Adds a configuration option with name, default value and description. */
void add_option(const std::string &, const std::string &, const std::string &);
- /** Gets a configuration option by name. */
- const Option &get_option(const std::string &) const;
-
- const OptionMap &get_options() const { return options; }
- const Msp::Time::TimeStamp &get_mtime() const { return mtime; }
+ bool set_option(const std::string &, const std::string &);
/** Checks whether an option exists. */
bool is_option(const std::string &) const;
- /** Selects the last profile used. If the profile cache file is not
- present, the default profile is assumed. */
- void select_last_profile();
-
- /** Selects a profile. The profile cache file is updated, unless doing a
- dry run. */
- void select_profile(const std::string &);
-
- /** Processes options from the given raw option map. Nonexistent options
- are ignored. If any options were changed, the mtime of the configuration is
- updated to the current time. Return value indicates whether any options
- were changed. */
- bool update(const StringMap &);
+ /** Gets a configuration option by name. */
+ const Option &get_option(const std::string &) const;
- /** Expands any variable references in options. */
- void finish();
+ const OptionMap &get_options() const { return options; }
+ const Msp::Time::TimeStamp &get_mtime() const { return mtime; }
- void save() const;
-private:
- bool set_option(const std::string &, const std::string &);
void load();
+ void save() const;
};
#endif