#define COMPONENT_H_
#include <string>
-#include <msp/parser/loader.h>
-#include <msp/path/path.h>
+#include <msp/datafile/objectloader.h>
+#include <msp/fs/path.h>
#include "buildinfo.h"
-#include "misc.h"
-#include "packageref.h"
+#include "installmap.h"
+#include "package.h"
-class Package;
+class SourcePackage;
/**
Components specify things to be built. Each component may build one binary (it
class Component
{
public:
- /// Loads a Component from file. Used from Package::Loader.
- class Loader: public Msp::Parser::Loader
+ class Loader: public Msp::DataFile::ObjectLoader<Component>
{
public:
Loader(Component &);
- Component &get_object() { return comp; }
private:
- Component ∁
-
- void source(const std::string &);
- void require(const std::string &);
void build_info();
+ void if_arch(const std::string &);
+ void if_feature(const std::string &);
+ void install_map();
+ void overlay(const std::string &);
+ void require(const std::string &);
+ void source(const std::string &);
+ void use(const std::string &);
};
-
+
enum Type
{
- PROGRAM,
LIBRARY,
+ PROGRAM,
MODULE,
- HEADERS
+ DATAPACK,
+ INSTALL,
+ TARBALL
};
- Component(Package &, Type, const std::string &);
- const Package &get_package() const { return pkg; }
- Type get_type() const { return type; }
- const std::string &get_name() const { return name; }
- const PathList &get_sources() const { return sources; }
- const BuildInfo &get_build_info() const { return build_info; }
- bool get_install() const { return install; }
- const std::string &get_install_headers() const { return install_headers; }
- const PkgRefList &get_requires() const { return requires; }
- void resolve_refs();
- void create_build_info();
+ typedef std::list<Msp::FS::Path> SourceList;
+ typedef std::list<std::string> OverlayList;
+ typedef std::list<const Component *> UseList;
+
protected:
- Package &pkg;
- Type type;
+ SourcePackage &package;
+ Type type;
std::string name;
- PathList sources;
- bool install;
- std::string install_headers;
- BuildInfo build_info;
- PkgRefList requires;
+ SourceList sources;
+ OverlayList overlays;
+ bool install;
+ BuildInfo build_info;
+ Package::Requirements requires;
+ UseList uses;
+ bool deflt;
+ InstallMap install_map;
+ std::list<std::string> problems;
+
+public:
+ Component(SourcePackage &, Type, const std::string &);
+
+ const SourcePackage &get_package() const { return package; }
+ Type get_type() const { return type; }
+ const std::string &get_name() const { return name; }
+
+ /** Returns a list of sources for the component. They may refer to
+ directories or individual files. */
+ const SourceList &get_sources() const { return sources; }
+
+ const OverlayList &get_overlays() const { return overlays; }
+
+protected:
+ /** Returns a list of all source files for the component. */
+ SourceList collect_source_files() const;
+
+public:
+ bool get_install() const { return install; }
+ const InstallMap &get_install_map() const { return install_map; }
+ const Package::Requirements &get_required_packages() const { return requires; }
+ const UseList &get_used_components() const { return uses; }
+ bool is_default() const { return deflt; }
+ const std::list<std::string> &get_problems() const { return problems; }
+
+ /** Prepares any required packages. */
+ void prepare();
+
+ /** Prepares the build information for building. Pulls build info from the
+ parent and dependency packages, and adds any component-specific flags. */
+ void create_build_info();
+
+ const BuildInfo &get_build_info() const { return build_info; }
+
+ BuildInfo get_build_info_for_path(const Msp::FS::Path &) const;
+
+ void create_targets() const;
};
-typedef std::list<Component> ComponentList;
#endif