#include <list>
#include <string>
-#include <msp/parser/loader.h>
+#include <msp/datafile/objectloader.h>
+#include "misc.h"
+/**
+Stores information about compiler command line parameters in a more abstract
+form. Allows combining with other BuildInfos to support package dependencies.
+*/
class BuildInfo
{
public:
- class Loader: public Msp::Parser::Loader
+ enum LibraryMode
+ {
+ FORCE_STATIC, //< Only accept static libraries
+ STATIC, //< Prefer static libraries but accept dynamic as well
+ DYNAMIC, //< Prefer dynamic libraries but accept static as well
+ FORCE_DYNAMIC //< Only accept dynamic libraries
+ };
+
+ class Loader: public Msp::DataFile::ObjectLoader<BuildInfo>
{
public:
Loader(BuildInfo &);
private:
- BuildInfo &binfo;
-
- void cflag(const std::string &s) { binfo.cflags.push_back(s); }
- void incpath(const std::string &s) { binfo.incpath.push_back(s); }
- void define(const std::string &s) { binfo.defines.push_back(s); }
- void ldflag(const std::string &s) { binfo.ldflags.push_back(s); }
- void libpath(const std::string &s) { binfo.libpath.push_back(s); }
- void library(const std::string &s) { binfo.libs.push_back(s); }
+ void incpath(const std::string &);
+ void define(const std::string &, const std::string &);
+ void libpath(const std::string &);
+ void library(const std::string &);
+ void warning(const std::string &);
};
- typedef std::list<std::string> InfoList;
+ enum UpdateLevel
+ {
+ LOCAL, //< Include all information
+ DEPENDENCY, //< Include all but code generation options
+ CHAINED //< Include only compilation options
+ };
+
+ typedef std::map<std::string, std::string> DefineMap;
+ typedef std::list<Msp::FS::Path> PathList;
+ typedef std::list<std::string> WordList;
+
+ DefineMap defines;
+ PathList incpath;
+ PathList libpath;
+ WordList libs;
+ LibraryMode libmode;
+ WordList warnings;
+ bool threads;
+ bool debug;
+ int optimize;
+ bool strip;
+
+ BuildInfo();
+
+ /** Updates the BuildInfo from another one. Lists are concatenated, with
+ the first occurrence of each item preserved. Scalars are overwritten.
- InfoList cflags;
- InfoList defines;
- InfoList incpath;
- InfoList ldflags;
- InfoList libpath;
- InfoList libs;
-
- void add(const BuildInfo &);
- void unique();
+ The update level determines what information is updated. */
+ void update_from(const BuildInfo &, UpdateLevel = LOCAL);
+
private:
- void unique(InfoList &);
+ /** Makes sure there are no duplicate entries in the lists. For warnings,
+ contradicting flags are eliminated and the last one stays in effect. */
+ void unique();
};
#endif