#ifndef BUILDGRAPH_H_
#define BUILDGRAPH_H_
-#include "virtualfilesystem.h"
+#include <map>
+#include <string>
class Builder;
class Target;
*/
class BuildGraph
{
-public:
- typedef std::map<std::string, Target *> TargetMap;
-
private:
Builder &builder;
- TargetMap targets;
+ std::map<std::string, Target *> targets;
+ Target *goals;
public:
BuildGraph(Builder &);
/** Looks up a target by name. Returns 0 if no such target exists. */
Target *get_target(const std::string &) const;
- const TargetMap &get_targets() const { return targets; }
+ const std::map<std::string, Target *> &get_targets() const { return targets; }
/** Adds a target. It can later be retrieved by name. Called from Target
constructor. */
/** Adds a target that will be installed. A new InstalledFile target is
created and added as a dependency to the "install" virtual target. */
void add_installed_target(Target &);
+
+ /** Adds a target as a toplevel goal. These are stored as dependencies of
+ the "goals" virtual target. */
+ void add_goal(Target &);
+
+ Target &get_goals() const { return *goals; }
+
+ /** Prepares all toplevel goals for building. If no goals are defined, the
+ "default" target is added as a goal. */
+ void prepare();
+
+ /** Marks all buildable targets to be rebuilt. The graph must be prepared
+ first. */
+ void force_full_rebuild();
+
+ /** Returns the number of targets that are going to be rebuilt. The graph
+ must be prepared first. */
+ unsigned count_rebuild_targets() const;
+
+ /** Returns a target that can be built and is needed for building the goal
+ targets. Null */
+ Target *get_buildable_target() const;
};
#endif