#include <list>
#include <map>
#include <string>
-#include <msp/core/application.h>
#include <msp/datafile/loader.h>
#include <msp/fs/path.h>
#include "architecture.h"
+#include "buildgraph.h"
#include "buildtype.h"
#include "config.h"
#include "logger.h"
#include "packagemanager.h"
-#include "problem.h"
#include "target.h"
#include "toolchain.h"
#include "virtualfilesystem.h"
-class Analyzer;
class FileTarget;
class Package;
class SourcePackage;
/**
-The main application class. Handles command line options and supervises the
-build process.
+This class ties everything else together. It also contains code for loading
+build files and supervising the build process.
*/
-class Builder: public Msp::RegisteredApplication<Builder>
+class Builder
{
private:
class Loader: public Msp::DataFile::ObjectLoader<Builder>
{
+ private:
+ const Config::InputOptions *options;
+ bool conf_all;
+
public:
- Loader(Builder &);
+ Loader(Builder &, const Config::InputOptions * = 0, bool = false);
+ ~Loader();
+
private:
void architecture(const std::string &);
void binpkg(const std::string &);
void build_type(const std::string &);
- void profile(const std::string &);
void package(const std::string &);
};
-public:
- typedef std::map<std::string, Target *> TargetMap;
-
private:
- typedef std::list<std::string> NameList;
typedef std::map<std::string, BuildType> BuildTypeMap;
- typedef std::list<Problem> ProblemList;
-
- NameList cmdline_targets;
- Config::InputOptions cmdline_options;
- Msp::FS::Path cwd;
PackageManager package_manager;
- TargetMap targets;
-
Architecture native_arch;
Architecture *current_arch;
BuildTypeMap build_types;
BuildType *build_type;
Toolchain toolchain;
VirtualFileSystem vfs;
- Logger logger;
-
- ProblemList problems;
- Analyzer *analyzer;
- bool build;
- unsigned clean;
- bool dry_run;
- bool help;
- bool show_progress;
- std::string build_file;
- unsigned jobs;
- NameList what_if;
- bool conf_all;
- bool conf_only;
- bool build_all;
- bool create_makefile;
+ BuildGraph build_graph;
+ Logger default_logger;
+ const Logger *logger;
+
Msp::FS::Path prefix;
Msp::FS::Path tempdir;
- static std::string usagemsg;
- static std::string helpmsg;
+ Loader *top_loader;
public:
- Builder(int, char **);
+ Builder();
~Builder();
- int main();
-
PackageManager &get_package_manager() { return package_manager; }
- /** Looks up a target by name. Returns 0 if no such target exists. */
- Target *get_target(const std::string &) const;
-
- const TargetMap &get_targets() const { return targets; }
-
- const Msp::FS::Path &get_work_directory() const { return cwd; }
+ void set_architecture(const std::string &);
const Architecture &get_current_arch() const { return *current_arch; }
const Architecture &get_native_arch() const { return native_arch; }
+ void set_build_type(const std::string &);
+ const BuildType &get_build_type() const { return *build_type; }
+ BuildGraph &get_build_graph() { return build_graph; }
+ void set_prefix(const Msp::FS::Path &);
+ void set_temp_directory(const Msp::FS::Path &);
const Msp::FS::Path &get_prefix() const { return prefix; }
const Msp::FS::Path &get_temp_directory() const { return tempdir; }
+ void add_default_tools();
const Toolchain &get_toolchain() const { return toolchain; }
VirtualFileSystem &get_vfs() { return vfs; }
- const Logger &get_logger() const { return logger; }
-
- /** Adds a target. It can later be retrieved by name. Called from Target
- constructor. */
- void add_target(Target *);
+ void set_logger(const Logger *);
+ const Logger &get_logger() const { return *logger; }
- /** Adds a target that is a primary build goal. Such targets will be added
- as dependencies of the "world" virtual target. If the target belongs to a
- default component of the main package, it's also added to the "default"
- virtual target. */
- void add_primary_target(Target &);
+ std::list<std::string> collect_problems() const;
- /** Adds a target that will be installed. A new InstalledFile target is
- created and added as a dependency to the "install" virtual target. */
- void add_installed_target(Target &);
+ /** Loads a build file. If opts is not null, it is used to configure any
+ packages loaded from this file. If all is true, external packages are also
+ configured. */
+ void load_build_file(const Msp::FS::Path &, const Config::InputOptions *opts = 0, bool all = false);
- void problem(const std::string &, const std::string &);
+ /** Builds the goal targets. The build graph must be prepared first. */
+ int build(unsigned jobs = 1, bool dry_run = false, bool show_progress = false);
- static void usage(const char *, const char *, bool);
-
- /** Loads a build file. Returns 0 on success or -1 if the file could not be
- opened. */
- void load_build_file(const Msp::FS::Path &);
-
-private:
- /** Prepares packages and targets for building. Returns true if everything
- went ok, or false if something bad happened and a build shouldn't be
- attempted. */
- bool prepare_build();
-
- /** Supervises the build process, starting new tasks when slots become
- available. */
- int do_build();
-
- /** Cleans buildable targets. If clean is 1, cleans only the default
- package. If clean is 2 or greater, cleans all buildable packages.
- */
- int do_clean();
+ /** Cleans buildable targets. If all is true, cleans all packages.
+ Otherwise cleans only the default package. */
+ int clean(bool all = false, bool dry_run = false);
int do_create_makefile();
-
- /** Prints out information about the default package. */
- void package_help();
};
#endif