#include <map>
#include <string>
#include <msp/core/application.h>
-#include <msp/parser/loader.h>
-#include <msp/path/path.h>
+#include <msp/datafile/loader.h>
+#include <msp/fs/path.h>
+#include "architecture.h"
+#include "buildtype.h"
#include "config.h"
+#include "logger.h"
#include "misc.h"
+#include "packagemanager.h"
+#include "problem.h"
#include "target.h"
+#include "toolchain.h"
+#include "virtualfilesystem.h"
class Analyzer;
+class FileTarget;
class Package;
+class SourcePackage;
/**
-The main application class. Controls and owns everything. Rules the world.
+The main application class. Handles command line options and supervises the
+build process.
*/
-class Builder: public Msp::Application
+class Builder: public Msp::RegisteredApplication<Builder>
{
-public:
- Builder(int, char **);
- unsigned get_verbose() const { return verbose; }
- bool get_dry_run() const { return dry_run; }
- bool get_build_all() const { return build_all; }
- Package *get_package(const std::string &);
- Target *get_target(const std::string &);
- Target *get_header(const std::string &, const std::string &, const StringList &);
- Target *get_library(const std::string &, const StringList &, LibMode);
- const Msp::Path::Path &get_cwd() const { return cwd; }
- const std::string &get_arch_prefix(const std::string &) const;
- int main();
- ~Builder();
-
- static void usage(const char *, const char *, bool);
private:
- class Loader: public Msp::Parser::Loader
+ class Loader: public Msp::DataFile::ObjectLoader<Builder>
{
+ private:
+ Msp::FS::Path src;
+
public:
- Loader(Builder &, const Msp::Path::Path &);
+ Loader(Builder &, const Msp::FS::Path &);
private:
- Builder &bld;
- Msp::Path::Path src;
-
+ void architecture(const std::string &);
+ void binpkg(const std::string &);
+ void build_type(const std::string &);
+ void profile(const std::string &);
void package(const std::string &);
};
- typedef std::list<Package *> PackageList;
- typedef std::map<std::string, Package *> PackageMap;
- typedef std::map<std::string, Target *> TargetMap;
- typedef std::map<std::string, std::string> ToolMap;
-
- StringList cmdline_targets;
- RawOptionMap cmdline_options;
- Msp::Path::Path cwd;
-
- PackageMap packages;
- PackageList new_pkgs;
- Package *default_pkg;
-
- TargetMap targets;
- TargetList new_tgts;
- TargetMap includes;
- TargetMap libraries;
-
- ToolMap tools; /// Not used yet
- StringMap archs; /// arch -> prefix
-
- Analyzer *analyzer;
- bool do_build;
- bool dry_run;
- bool help;
- unsigned verbose;
- bool chrome;
- std::string build_file;
- unsigned jobs;
- StringList what_if;
- bool conf_all;
- bool conf_only;
- bool build_all;
-
- int load_build_file(const Msp::Path::Path &);
- int create_targets();
- Target *get_header(const Msp::Path::Path &);
- Target *get_library(const std::string &, const Msp::Path::Path &, LibMode);
- void add_target(Target *);
- void update_hash(std::string &, const std::string &);
- int build();
- void package_help();
-
- static Msp::Application::RegApp<Builder> reg;
+public:
+ typedef std::map<std::string, Target *> TargetMap;
+
+private:
+ typedef std::map<std::string, BuildType> BuildTypeMap;
+
+ StringList cmdline_targets;
+ Config::InputOptions cmdline_options;
+ Msp::FS::Path cwd;
+
+ PackageManager package_manager;
+ SourcePackage *main_pkg;
+
+ TargetMap targets;
+
+ Architecture native_arch;
+ Architecture *current_arch;
+ BuildTypeMap build_types;
+ BuildType *build_type;
+ Toolchain toolchain;
+ VirtualFileSystem vfs;
+ Logger logger;
+
+ ProblemList problems;
+ Analyzer *analyzer;
+ bool build;
+ unsigned clean;
+ bool dry_run;
+ bool help;
+ bool show_progress;
+ std::string build_file;
+ unsigned jobs;
+ StringList what_if;
+ bool conf_all;
+ bool conf_only;
+ bool build_all;
+ bool create_makefile;
+ Msp::FS::Path prefix;
+ Msp::FS::Path tempdir;
+ StringList warnings;
+
+ static std::string usagemsg;
+ static std::string helpmsg;
+
+public:
+ Builder(int, char **);
+ ~Builder();
+
+ int main();
+ bool get_dry_run() const { return dry_run; }
+
+ PackageManager &get_package_manager() { return package_manager; }
+ SourcePackage *get_main_package() const { return main_pkg; }
+
+ /** Looks up a target by name. Returns 0 if no such target exists. */
+ Target *get_target(const std::string &) const;
+
+ const TargetMap &get_targets() const { return targets; }
+
+ const Msp::FS::Path &get_cwd() const { return cwd; }
+ const Architecture &get_current_arch() const { return *current_arch; }
+ const Architecture &get_native_arch() const { return native_arch; }
+ const Msp::FS::Path &get_prefix() const { return prefix; }
+ const Msp::FS::Path &get_temp_directory() const { return tempdir; }
+ const StringList &get_warnings() const { return warnings; }
+
+ const Toolchain &get_toolchain() const { return toolchain; }
+ VirtualFileSystem &get_vfs() { return vfs; }
+ const Logger &get_logger() const { return logger; }
+
+ /** Adds a target to both the target map and the new target queue. Called
+ from Target constructor. */
+ void add_target(Target *);
+
+ void problem(const std::string &, const std::string &);
+
+ static void usage(const char *, const char *, bool);
+
+ /** Loads a build file. Returns 0 on success or -1 if the file could not be
+ opened. */
+ int load_build_file(const Msp::FS::Path &);
+
+private:
+ /** Creates targets for all packages and prepares them for building.
+ Returns 0 if everything went ok, -1 if something bad happened and a build
+ shouldn't be attempted. */
+ int create_targets();
+
+ /** Supervises the build process, starting new actions when slots become
+ available. */
+ int do_build();
+
+ /** Cleans buildable targets. If clean is 1, cleans only the default
+ package. If clean is 2 or greater, cleans all buildable packages.
+ */
+ int do_clean();
+
+ int do_create_makefile();
+
+ /** Prints out information about the default package. */
+ void package_help();
};
#endif