#include "misc.h"
#include "problem.h"
#include "target.h"
+#include "toolchain.h"
+#include "virtualfilesystem.h"
class Analyzer;
class Config;
public:
typedef std::map<std::string, Target *> TargetMap;
+ typedef std::list<Target *> TargetList;
private:
typedef std::list<Package *> PackageList;
bool no_externals;
TargetMap targets;
- TargetMap targets_by_path;
TargetList new_tgts;
- TargetMap includes;
- TargetMap libraries;
Architecture native_arch;
Architecture *current_arch;
StringMap cross_prefixes;
ProfileTemplateMap profile_tmpl;
+ Toolchain toolchain;
+ VirtualFileSystem vfs;
ProblemList problems;
Analyzer *analyzer;
/** Looks up a target by name. Returns 0 if no such target exists. */
Target *get_target(const std::string &) const;
- FileTarget *get_target_by_path(const Msp::FS::Path &) const;
-
const TargetMap &get_targets() const { return targets; }
- /** Tries to locate a header based on location of including file and include
- path. Considers known targets as well as existing files. If a matching
- target is not found but a file exists, a new SystemHeader target will be
- created and returned. */
- Target *get_header(const std::string &, const Msp::FS::Path &, const StringList &);
-
- /** Tries to locate a library in a library path. The library name should be
- the same as would be given to the linker with -l, i.e. without the "lib"
- prefix or extension. Considers known targets as well as existing files. If
- a matching target is not found but a file exists, a new SystemLibrary target
- will be created and returned. */
- Target *get_library(const std::string &, const StringList &, LibMode);
-
const Msp::FS::Path &get_cwd() const { return cwd; }
const Architecture &get_current_arch() const { return *current_arch; }
const Architecture &get_native_arch() const { return native_arch; }
const StringList &get_warnings() const { return warnings; }
void apply_profile_template(Config &, const std::string &) const;
+ const Toolchain &get_toolchain() const { return toolchain; }
+ VirtualFileSystem &get_vfs() { return vfs; }
+
/** Adds a target to both the target map and the new target queue. Called
from Target constructor. */
void add_target(Target *);
shouldn't be attempted. */
int create_targets();
- /**
- Check if a header exists, either as a target or a file. Returns an existing
- target of one was found, or a new SystemHeader target if there was no known
- target but the file exists.
- */
- Target *get_header(const Msp::FS::Path &);
-
- Target *get_library(const std::string &, const Msp::FS::Path &, LibMode);
-
/** Supervises the build process, starting new actions when slots become
available. */
int do_build();