#include <msp/datafile/loader.h>
#include <msp/fs/path.h>
#include "architecture.h"
+#include "buildtype.h"
#include "config.h"
#include "logger.h"
#include "misc.h"
class FileTarget;
class Package;
class SourcePackage;
-class VirtualTarget;
/**
The main application class. Controls and owns everything. Rules the world.
private:
void architecture(const std::string &);
void binpkg(const std::string &);
+ void build_type(const std::string &);
void profile(const std::string &);
void package(const std::string &);
};
- class ProfileLoader: public Msp::DataFile::Loader
- {
- private:
- StringMap &profile;
-
- public:
- ProfileLoader(StringMap &);
- private:
- void option(const std::string &, const std::string &);
- };
-
public:
typedef std::map<std::string, Target *> TargetMap;
- typedef std::list<Target *> TargetList;
private:
- typedef std::map<std::string, StringMap> ProfileTemplateMap;
+ typedef std::map<std::string, BuildType> BuildTypeMap;
StringList cmdline_targets;
StringMap cmdline_options;
Architecture native_arch;
Architecture *current_arch;
- ProfileTemplateMap profile_tmpl;
+ BuildTypeMap build_types;
+ BuildType *build_type;
Toolchain toolchain;
VirtualFileSystem vfs;
Logger logger;
const Architecture &get_native_arch() const { return native_arch; }
const Msp::FS::Path &get_prefix() const { return prefix; }
const StringList &get_warnings() const { return warnings; }
- void apply_profile_template(Config &, const std::string &) const;
const Toolchain &get_toolchain() const { return toolchain; }
VirtualFileSystem &get_vfs() { return vfs; }
/** Adds a target to both the target map and the new target queue. Called
from Target constructor. */
void add_target(Target *);
- void register_path(const Msp::FS::Path &, FileTarget *);
void problem(const std::string &, const std::string &);