#include <stdexcept>
-#include "arb_pixel_buffer_object.h"
-#include "arb_uniform_buffer_object.h"
-#include "arb_vertex_buffer_object.h"
+#include <msp/gl/extensions/arb_pixel_buffer_object.h>
+#include <msp/gl/extensions/arb_uniform_buffer_object.h>
+#include <msp/gl/extensions/arb_vertex_buffer_object.h>
#include "buffer.h"
#include "misc.h"
if(type==UNIFORM_BUFFER)
{
if(index>=get_n_uniform_buffer_bindings())
- throw out_of_range("Buffer::binding");
+ throw out_of_range("BufferRange::binding");
if(bound_uniform.size()<=index)
bound_uniform.resize(index+1);
return bound_uniform[index];
}
else
- throw invalid_argument("Buffer::binding");
+ throw invalid_argument("BufferRange::binding");
}
bool BufferRange::set_current(BufferType type, unsigned index, const BufferRange *buf)