-#include <msp/gl/extensions/ext_draw_range_elements.h>
-#include <msp/gl/extensions/nv_primitive_restart.h>
+#include <msp/gl/extensions/arb_draw_instanced.h>
+#include <msp/gl/extensions/msp_primitive_restart.h>
#include "batch.h"
#include "bindable.h"
#include "buffer.h"
#include "error.h"
+#include "mesh.h"
#include "vertexarray.h"
using namespace std;
namespace {
template<typename T>
-void append(vector<unsigned char> &data, T i)
+void append(vector<Msp::UInt8> &data, T i)
{
data.insert(data.end(), sizeof(T), 0);
*(T *)(&data[data.size()-sizeof(T)]) = i;
}
template<typename T, typename U>
-void expand(vector<unsigned char> &data)
+void expand(vector<Msp::UInt8> &data)
{
unsigned count = data.size()/sizeof(T);
data.resize(count*sizeof(U));
}
template<typename T, typename U>
-void shrink(vector<unsigned char> &data)
+void shrink(vector<Msp::UInt8> &data)
{
unsigned count = data.size()/sizeof(T);
for(unsigned i=0; i<count; ++i)
Batch::Batch(PrimitiveType t):
prim_type(t),
- data_type(UNSIGNED_BYTE),
- min_index(0),
+ index_type(UNSIGNED_SHORT),
max_index(0),
restart(false)
-{
- /* XXX Should probably provide a fallback to glDrawElements since this class
- is pretty much required to render anything. */
- static Require _req(EXT_draw_range_elements);
-}
+{ }
Batch::~Batch()
{
}
-void Batch::set_data_type(DataType t)
+void Batch::set_index_type(DataType t)
{
- if(t!=UNSIGNED_BYTE && t!=UNSIGNED_SHORT && t!=UNSIGNED_INT)
+ if(t!=UNSIGNED_SHORT && t!=UNSIGNED_INT)
throw invalid_argument("Batch::set_data_type");
- if(t==UNSIGNED_BYTE && max_index>0xFE)
- throw invalid_operation("Batch::set_data_type");
- else if(t==UNSIGNED_SHORT && max_index>0xFFFE)
+ if(t==UNSIGNED_SHORT && max_index>0xFFFE)
throw invalid_operation("Batch::set_data_type");
- if(data_type==UNSIGNED_BYTE && t==UNSIGNED_SHORT)
- expand<unsigned char, unsigned short>(data);
- else if(data_type==UNSIGNED_BYTE && t==UNSIGNED_INT)
- expand<unsigned char, unsigned>(data);
- else if(data_type==UNSIGNED_SHORT && t==UNSIGNED_INT)
- expand<unsigned short, unsigned>(data);
- else if(data_type==UNSIGNED_INT && t==UNSIGNED_BYTE)
- shrink<unsigned, unsigned char>(data);
- else if(data_type==UNSIGNED_INT && t==UNSIGNED_SHORT)
- shrink<unsigned, unsigned short>(data);
- else if(data_type==UNSIGNED_SHORT && t==UNSIGNED_BYTE)
- shrink<unsigned short, unsigned char>(data);
-
- data_type = t;
+ if(index_type==UNSIGNED_SHORT && t==UNSIGNED_INT)
+ expand<UInt16, UInt32>(data);
+ else if(index_type==UNSIGNED_INT && t==UNSIGNED_SHORT)
+ shrink<UInt32, UInt16>(data);
+
+ index_type = t;
update_offset();
dirty = true;
}
return *this;
}
-void Batch::append(const vector<unsigned> &ind)
+Batch &Batch::append(const vector<unsigned> &ind)
{
if(ind.empty())
- return;
+ return *this;
data.reserve(data.size()+ind.size()*get_index_size());
for(vector<unsigned>::const_iterator i=ind.begin(); i!=ind.end(); ++i)
update_offset();
dirty = true;
+
+ return *this;
}
bool Batch::can_append(PrimitiveType other_type)
{
if(other_type!=prim_type)
return false;
- else if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN || prim_type==POLYGON)
- return NV_primitive_restart;
+ else if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN)
+ return MSP_primitive_restart;
else
return true;
}
-void Batch::append(const Batch &other)
+Batch &Batch::append(const Batch &other)
{
if(other.prim_type!=prim_type)
throw invalid_argument("Batch::append");
- if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN || prim_type==POLYGON)
- static Require _req(NV_primitive_restart);
+ if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN)
+ static Require _req(MSP_primitive_restart);
if(other.data.empty())
- return;
+ return *this;
+
+ // TODO allow appending triangles to a triangle strip
- if(prim_type==POINTS || prim_type==LINES || prim_type==TRIANGLES || prim_type==QUADS)
+ if(prim_type==POINTS || prim_type==LINES || prim_type==TRIANGLES)
;
- else if(NV_primitive_restart)
+ else if(MSP_primitive_restart)
{
restart = true;
- if(data_type==UNSIGNED_SHORT)
- ::append<unsigned short>(data, 0xFFFF);
- else if(data_type==UNSIGNED_INT)
- ::append<unsigned>(data, 0xFFFFFFFF);
+ if(index_type==UNSIGNED_INT)
+ ::append<UInt32>(data, 0xFFFFFFFF);
else
- data.push_back(0xFF);
+ ::append<UInt16>(data, 0xFFFF);
}
else if(prim_type==TRIANGLE_STRIP)
{
if(size()&1)
append(other.get_index(0));
}
- else if(prim_type==QUAD_STRIP)
- {
- append(get_index(size()-1));
- append(get_index(size()-1));
- append(other.get_index(0));
- append(other.get_index(0));
- }
unsigned count = other.size();
for(unsigned i=0; i<count; ++i)
update_offset();
dirty = true;
+
+ return *this;
}
void Batch::append_index(unsigned i)
{
if(data.empty())
- min_index = max_index = i;
+ max_index = i;
else
- {
- min_index = min(min_index, i);
max_index = max(max_index, i);
- }
- if((data_type==UNSIGNED_BYTE || data_type==UNSIGNED_SHORT) && max_index>0xFFFE)
- set_data_type(UNSIGNED_INT);
- else if(data_type==UNSIGNED_BYTE && max_index>0xFE)
- set_data_type(UNSIGNED_SHORT);
+ if(index_type==UNSIGNED_SHORT && max_index>0xFFFE)
+ set_index_type(UNSIGNED_INT);
- if(data_type==UNSIGNED_SHORT)
- ::append<unsigned short>(data, i);
- else if(data_type==UNSIGNED_INT)
- ::append<unsigned>(data, i);
+ if(index_type==UNSIGNED_INT)
+ ::append<UInt32>(data, i);
else
- data.push_back(i);
-}
-
-void Batch::upload_data() const
-{
- get_buffer()->sub_data(get_offset(), data.size(), &data[0]);
+ ::append<UInt16>(data, i);
}
unsigned Batch::get_index_size() const
{
- if(data_type==UNSIGNED_SHORT)
- return sizeof(unsigned short);
- else if(data_type==UNSIGNED_INT)
- return sizeof(unsigned);
- return sizeof(unsigned char);
+ return (index_type==UNSIGNED_INT ? sizeof(UInt32) : sizeof(UInt16));
}
unsigned Batch::get_index(unsigned i) const
{
- if(data_type==UNSIGNED_SHORT)
- return *(unsigned short *)&data[i*sizeof(unsigned short)];
- else if(data_type==UNSIGNED_INT)
- return *(unsigned *)&data[i*sizeof(unsigned )];
+ if(index_type==UNSIGNED_INT)
+ return *(UInt32 *)&data[i*sizeof(UInt32)];
else
- return data[i];
+ return *(UInt16 *)&data[i*sizeof(UInt16)];
}
void Batch::draw() const
{
+ BindRestore _bind_ibuf(get_buffer(), ELEMENT_ARRAY_BUFFER);
+ const void *data_ptr = setup_draw();
+
+ glDrawElements(prim_type, size(), index_type, data_ptr);
+}
+
+void Batch::draw_instanced(unsigned count) const
+{
+ static Require req(ARB_draw_instanced);
+
+ BindRestore _bind_ibuf(get_buffer(), ELEMENT_ARRAY_BUFFER);
+ const void *data_ptr = setup_draw();
+
+ glDrawElementsInstanced(prim_type, size(), index_type, data_ptr, count);
+}
+
+const void *Batch::setup_draw() const
+{
+ if(!get_buffer())
+ throw invalid_operation("Batch::setup_draw");
+
if(restart)
{
- unsigned index;
- if(data_type==UNSIGNED_SHORT)
- index = 0xFFFF;
- else if(data_type==UNSIGNED_INT)
- index = 0xFFFFFFFF;
- else
- index = 0xFF;
+ unsigned index = (index_type==UNSIGNED_INT ? 0xFFFFFFFF : 0xFFFF);
if(index!=restart_index)
- {
- if(!restart_index)
- glEnableClientState(GL_PRIMITIVE_RESTART_NV);
- glPrimitiveRestartIndexNV(index);
- restart_index = index;
- }
+ set_restart_index(index);
}
else if(restart_index && restart_index<=max_index)
- {
- glDisableClientState(GL_PRIMITIVE_RESTART_NV);
- restart_index = 0;
- }
+ set_restart_index(0);
- if(get_buffer())
- {
- if(dirty)
- update_buffer();
+ refresh();
- BufferAlias<ELEMENT_ARRAY_BUFFER> alias(*get_buffer());
- Bind bind_ibuf(alias, true);
+ return reinterpret_cast<const void *>(get_offset());
+}
- glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, reinterpret_cast<void *>(get_offset()));
+void Batch::set_restart_index(unsigned index)
+{
+ if(index>0)
+ {
+ if(!restart_index)
+ glEnable(GL_PRIMITIVE_RESTART);
+ glPrimitiveRestartIndex(index);
}
else
- glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, &data[0]);
+ glDisable(GL_PRIMITIVE_RESTART);
+
+ restart_index = index;
}