const Texture &self = *static_cast<const Texture *>(this);
const VulkanFunctions &vk = device.get_functions();
+ VkFormat vk_format = static_cast<VkFormat>(get_vulkan_pixelformat(self.storage_fmt));
+ VkFormatProperties props;
+ vk.GetPhysicalDeviceFormatProperties(vk_format, props);
+
VkImageCreateInfo image_info = { };
image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
- image_info.format = static_cast<VkFormat>(get_vulkan_pixelformat(self.storage_fmt));
+ image_info.format = vk_format;
image_info.extent.width = 1;
image_info.extent.height = 1;
image_info.extent.depth = 1;
image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
image_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT|VK_IMAGE_USAGE_TRANSFER_DST_BIT|VK_IMAGE_USAGE_SAMPLED_BIT;
+
PixelComponents comp = get_components(self.storage_fmt);
if(comp==DEPTH_COMPONENT || comp==STENCIL_INDEX)
image_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
fill_image_info(&image_info);
+ if((props.optimalTilingFeatures&VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) && image_info.samples==VK_SAMPLE_COUNT_1_BIT)
+ image_info.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
+
/* SwapChainTexture may have already provided the image. Create_info is
filled anyway because some of its fields are used for view_info. */
if(!handle)
change_layout(i, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, false);
change_layout(i+1, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, true);
},
- [this, i](VkCommandBuffer cmd_buf, VkBuffer, size_t){
+ [this, i](const VulkanCommandRecorder &vkCmd, VkBuffer, size_t){
const Texture &self = *static_cast<const Texture *>(this);
- const VulkanFunctions &vk = device.get_functions();
VkImageBlit region = { };
region.srcSubresource.aspectMask = get_vulkan_aspect(get_components(self.storage_fmt));
fill_mipmap_blit(i, ®ion);
- vk.CmdBlitImage(cmd_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ vkCmd.BlitImage(handle, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, ®ion, VK_FILTER_LINEAR);
});
}