const Texture &self = *static_cast<const Texture *>(this);
const VulkanFunctions &vk = device.get_functions();
+ VkFormat vk_format = static_cast<VkFormat>(get_vulkan_pixelformat(self.storage_fmt));
+ VkFormatProperties props;
+ vk.GetPhysicalDeviceFormatProperties(vk_format, props);
+
VkImageCreateInfo image_info = { };
image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
- image_info.format = static_cast<VkFormat>(get_vulkan_pixelformat(self.storage_fmt));
+ image_info.format = vk_format;
image_info.extent.width = 1;
image_info.extent.height = 1;
image_info.extent.depth = 1;
image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
image_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT|VK_IMAGE_USAGE_TRANSFER_DST_BIT|VK_IMAGE_USAGE_SAMPLED_BIT;
+
PixelComponents comp = get_components(self.storage_fmt);
if(comp==DEPTH_COMPONENT || comp==STENCIL_INDEX)
image_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
fill_image_info(&image_info);
+ if((props.optimalTilingFeatures&VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) && image_info.samples==VK_SAMPLE_COUNT_1_BIT)
+ image_info.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
+
/* SwapChainTexture may have already provided the image. Create_info is
filled anyway because some of its fields are used for view_info. */
if(!handle)
}
}
-void VulkanTexture::stage_pixels(void *staging, const void *data, size_t count)
-{
- const Texture &self = *static_cast<const Texture *>(this);
-
- if(self.swizzle==RGBA_TO_RGB)
- {
- const uint32_t *src = static_cast<const uint32_t *>(data);
- uint32_t *dst = static_cast<uint32_t *>(staging);
- size_t i = 0;
- for(; i+3<count; i+=4)
- {
- dst[0] = src[0]|0xFF000000;
- dst[1] = (src[0]>>24)|(src[1]<<8)|0xFF000000;
- dst[2] = (src[1]>>16)|(src[2]<<16)|0xFF000000;
- dst[3] = (src[2]>>8)|0xFF000000;
- src += 3;
- dst += 4;
- }
-
- if(i<count)
- {
- const uint8_t *src_bytes = reinterpret_cast<const uint8_t *>(src);
- for(; i<count; ++i)
- {
- *dst++ = src_bytes[0]|(src_bytes[1]<<8)|(src_bytes[2]<<16)|0xFF000000;
- src_bytes += 3;
- }
- }
- }
- else
- {
- const char *src = static_cast<const char *>(data);
- size_t data_size = count*get_pixel_size(self.storage_fmt);
- copy(src, src+data_size, static_cast<char *>(staging));
- }
-}
-
void VulkanTexture::generate_mipmap()
{
unsigned n_levels = static_cast<const Texture *>(this)->n_levels;
TransferQueue &tq = device.get_transfer_queue();
for(unsigned i=0; i+1<n_levels; ++i)
{
- tq.prepare_transfer(this, true, 0,
+ tq.prepare_transfer(this, true,
[this, i](){
change_layout(i, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, false);
change_layout(i+1, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, true);
},
- [this, i](VkCommandBuffer cmd_buf, VkBuffer, size_t){
- const VulkanFunctions &vk = device.get_functions();
+ [this, i](const VulkanCommandRecorder &vkCmd, VkBuffer, size_t){
+ const Texture &self = *static_cast<const Texture *>(this);
VkImageBlit region = { };
- region.srcSubresource.aspectMask = get_vulkan_aspect(get_components(static_cast<const Texture *>(this)->storage_fmt));
+ region.srcSubresource.aspectMask = get_vulkan_aspect(get_components(self.storage_fmt));
region.srcSubresource.mipLevel = i;
region.srcSubresource.baseArrayLayer = 0;
region.srcSubresource.layerCount = 1;
fill_mipmap_blit(i, ®ion);
- vk.CmdBlitImage(cmd_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ vkCmd.BlitImage(handle, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, ®ion, VK_FILTER_LINEAR);
});
}