-/* $Id$
-
-This file is part of builder
-Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
#ifndef ARCHITECTURE_H_
#define ARCHITECTURE_H_
#include <msp/datafile/loader.h>
-#include "misc.h"
+#include "buildinfo.h"
+#include "pattern.h"
class Builder;
-// XXX Add lib/exe prefix/suffix fields. Some archs may need multiple alternatives, how to handle this?
+/**
+Stores information about an architecture. This includes CPU type, model and
+bitness and operating system.
+*/
class Architecture
{
public:
- class Loader: public Msp::DataFile::Loader
+ class Loader: public Msp::DataFile::ObjectLoader<Architecture>
{
- private:
- Architecture &arch;
-
public:
Loader(Architecture &);
- Architecture &get_object() { return arch; }
- private:
- void tool(const std::string &t, const std::string &p);
};
+ typedef std::list<Pattern> PatternList;
+
private:
Builder &builder;
+ std::string type;
+ std::string cpu;
+ std::string system;
+ unsigned bits;
std::string name;
bool native;
- std::string prefix;
- StringMap tools;
+ std::string cross_prefix;
+ PatternList sharedlib_patterns;
+ PatternList staticlib_patterns;
+ PatternList executable_patterns;
public:
- Architecture(Builder &b, const std::string &n, bool a = false);
- void set_tool(const std::string &t, const std::string &p);
- std::string get_tool(const std::string &t) const;
+ Architecture(Builder &b, const std::string &spec);
+
const std::string &get_name() const { return name; }
+ const std::string &get_system() const { return system; }
+ unsigned get_bits() const { return bits; }
+ const std::string &get_cpu() const { return cpu; }
+ bool match_name(const std::string &) const;
bool is_native() const { return native; }
- const std::string &get_prefix() const { return prefix; }
+ bool is_cross() const { return !cross_prefix.empty(); }
+
+ const std::string &get_cross_prefix() const { return cross_prefix; }
+
+ const PatternList &get_shared_library_patterns() const { return sharedlib_patterns; }
+ const PatternList &get_static_library_patterns() const { return staticlib_patterns; }
+ const PatternList &get_executable_patterns() const { return executable_patterns; }
+
+private:
+ std::string resolve_alias(const std::string &) const;
+ void parse_specification(const std::string &);
};
typedef std::map<std::string, Architecture> ArchMap;