#include <limits>
-#ifndef WIN32
-#include <sys/utsname.h>
-#endif
#include <msp/strings/format.h>
#include <msp/strings/utils.h>
#include "architecture.h"
#include "builder.h"
+#include "sysutils.h"
using namespace std;
using namespace Msp;
0
};
+const char *toolchains[] =
+{
+ "gnu",
+ "clang",
+ 0
+};
+
const char *aliases[] =
{
"pc", "x86",
"power macintosh", "ppc",
"armeabi", "arm",
"v7a", "armv7a",
+ "gcc", "gnu",
+ "mingw", "windows-gnu",
0
};
{
if(spec.empty())
{
-#ifdef WIN32
- system = "windows";
-#else
- utsname un;
- if(uname(&un)==0)
- {
- system = tolower(un.sysname);
- parse_specification(tolower(un.machine));
- // We really only want to set type for the default arch
- cpu.clear();
- }
-#endif
+ parse_specification(get_system_type());
+ // We really only want to set type for the default arch
+ cpu.clear();
bits = sizeof(void *)*numeric_limits<unsigned char>::digits;
native = true;
}
else if(bits==native_arch.bits)
native = true;
}
+
+ if(toolchain.empty())
+ {
+ if((system=="darwin" || system=="freebsd") && builder.get_vfs().find_binary("clang"))
+ toolchain = "clang";
+ else
+ toolchain = "gnu";
+ }
+
name = type;
if(!cpu.empty())
name += format("-%s", cpu);
if(!fpu.empty())
name += format("-%s", fpu);
- name += format("-%d-%s", bits, system);
+ name += format("-%d-%s-%s", bits, system, toolchain);
+ object_patterns.push_back(Pattern("%.o"));
if(system=="windows")
{
sharedlib_patterns.push_back(Pattern("%.dll"));
{
if((*i=="32" && bits==32) || (*i=="64" && bits==64))
;
- else if(*i!=type && *i!=cpu && *i!=fpu && *i!=system)
+ else if(*i!=type && *i!=cpu && *i!=fpu && *i!=system && *i!=toolchain)
return negate;
}
return !negate;
ok = true;
}
+ for(unsigned j=0; (!ok && toolchains[j]); ++j)
+ if(*i==toolchains[j])
+ {
+ toolchain = *i;
+ ok = true;
+ }
+
if(!ok && (*i=="32" || *i=="64"))
{
bits = lexical_cast<unsigned>(*i);