#include <limits>
-#ifndef WIN32
-#include <sys/utsname.h>
-#endif
#include <msp/strings/format.h>
#include <msp/strings/utils.h>
#include "architecture.h"
#include "builder.h"
+#include "executable.h"
+#include "importlibrary.h"
+#include "objectfile.h"
+#include "sharedlibrary.h"
+#include "staticlibrary.h"
+#include "sysutils.h"
using namespace std;
using namespace Msp;
const char *types[] =
{
- "pc",
+ "x86",
"arm",
+ "ppc",
0
};
const char *cpus[] =
{
- "i386", "pc",
- "i486", "pc",
- "pentium", "pc",
- "pentiumpro", "pc",
- "pentium2", "pc",
- "pentium3", "pc",
- "pentium4", "pc",
- "core2", "pc",
- "k6", "pc",
- "athlon", "pc",
- "athlonxp", "pc",
- "athlon64", "pc",
+ "i386", "x86",
+ "i486", "x86",
+ "pentium", "x86",
+ "pentiumpro", "x86",
+ "pentium2", "x86",
+ "pentium3", "x86",
+ "pentium4", "x86",
+ "core2", "x86",
+ "nehalem", "x86",
+ "k6", "x86",
+ "athlon", "x86",
+ "athlonxp", "x86",
+ "athlon64", "x86",
"armv5", "arm",
+ "armv6", "arm",
+ "armv7", "arm",
+ "armv7a", "arm",
+ 0
+};
+
+const char *fpus[] =
+{
+ "387", "x86",
+ "sse", "x86",
+ "sse3", "x86",
+ "sse4.1", "x86",
+ "vfpv3", "arm",
+ "neon", "arm",
0
};
{
"linux",
"freebsd",
+ "darwin",
"windows",
+ "android",
+ 0
+};
+
+const char *toolchains[] =
+{
+ "gnu",
+ "clang",
+ "msvc",
0
};
const char *aliases[] =
{
- "i586", "pentium",
- "i686", "pentiumpro",
- "x86_64", "athlon64",
- "win32", "windows",
+ "pc", "x86",
+ "x86_64", "x86-64",
+ "x64", "x86-64",
+ "amd64", "x86-64",
+ "i586", "pentium",
+ "i686", "pentiumpro",
+ "corei7", "nehalem",
+ "win32", "windows-32",
+ "win64", "windows-64",
+ "power macintosh", "ppc",
+ "armeabi", "arm",
+ "v7a", "armv7a",
+ "gcc", "gnu",
+ "mingw", "windows-gnu",
0
};
{
if(spec.empty())
{
-#ifdef WIN32
- system = "windows";
-#else
- utsname un;
- if(uname(&un)==0)
- {
- system = tolower(un.sysname);
- parse_specification(tolower(un.machine));
- // We really only want to set type for the default arch
- cpu.clear();
- }
-#endif
+ parse_specification(get_system_type());
+ // We really only want to set type for the default arch
+ cpu.clear();
bits = sizeof(void *)*numeric_limits<unsigned char>::digits;
native = true;
}
else if(bits==native_arch.bits)
native = true;
}
+
+ if(toolchain.empty())
+ {
+ if((system=="darwin" || system=="freebsd") && builder.get_vfs().find_binary("clang"))
+ toolchain = "clang";
+ else if(system=="windows" && native)
+ toolchain = "msvc";
+ else
+ toolchain = "gnu";
+ }
+
name = type;
if(!cpu.empty())
name += format("-%s", cpu);
- name += format("-%d-%s", bits, system);
+ if(!fpu.empty())
+ name += format("-%s", fpu);
+ name += format("-%d-%s-%s", bits, system, toolchain);
if(system=="windows")
{
- sharedlib_patterns.push_back(Pattern("%.dll"));
- sharedlib_patterns.push_back(Pattern("lib%.dll"));
- staticlib_patterns.push_back(Pattern("lib%.a"));
- staticlib_patterns.push_back(Pattern("lib%.dll.a"));
- executable_patterns.push_back(Pattern("%.exe"));
+ add_pattern<SharedLibrary>("%.dll");
+ if(toolchain=="msvc")
+ {
+ add_pattern<ObjectFile>("%.obj");
+ add_pattern<ImportLibrary>("%.lib");
+ add_pattern<StaticLibrary>("%_static.lib");
+ }
+ else
+ {
+ add_pattern<ObjectFile>("%.o");
+ add_pattern<SharedLibrary>("lib%.dll");
+ add_pattern<ImportLibrary>("lib%.dll.a");
+ add_pattern<StaticLibrary>("lib%.a");
+ }
+ add_pattern<Executable>("%.exe");
}
else
{
- sharedlib_patterns.push_back(Pattern("lib%.so"));
- staticlib_patterns.push_back(Pattern("lib%.a"));
- executable_patterns.push_back(Pattern("%"));
+ add_pattern<ObjectFile>("%.o");
+ if(system=="darwin")
+ add_pattern<SharedLibrary>("lib%.dylib");
+ else
+ add_pattern<SharedLibrary>("lib%.so");
+ add_pattern<StaticLibrary>("lib%.a");
+ add_pattern<Executable>("%");
}
}
-void Architecture::set_cross_prefix(const string &p)
-{
- cross_prefix = p;
-}
-
bool Architecture::match_name(const string &pattern) const
{
- vector<string> parts = split(pattern, "-");
- for(vector<string>::const_iterator i=parts.begin(); i!=parts.end(); ++i)
+ bool negate = (pattern[0]=='!');
+ vector<string> parts = split(pattern.substr(negate), "-");
+ resolve_aliases(parts);
+ for(const string &p: parts)
{
- string part = resolve_alias(*i);
- if((part=="32" && bits==32) || (part=="64" && bits==64))
+ if((p=="32" && bits==32) || (p=="64" && bits==64))
;
- else if(part!=type && part!=cpu && part!=system)
- return false;
+ else if(p!=type && p!=cpu && p!=fpu && p!=system && p!=toolchain)
+ return negate;
}
- return true;
+ return !negate;
+}
+
+string Architecture::best_match(const vector<string> &names) const
+{
+ string best;
+ unsigned best_size = 0;
+ for(const string &n: names)
+ if(match_name(n))
+ {
+ /* TODO Do full parse and alias resolution here? Otherwise x86 and
+ x86_64 are treated as equally good, even though the latter is more
+ specific. */
+ unsigned size = 1;
+ for(char c: n)
+ size += (c=='-');
+
+ if(size>best_size)
+ {
+ best = n;
+ best_size = size;
+ }
+ }
+
+ return best;
}
-string Architecture::resolve_alias(const string &part) const
+template<typename T>
+void Architecture::add_pattern(const string &pat)
{
- for(unsigned j=0; aliases[j]; j+=2)
- if(part==aliases[j])
- return aliases[j+1];
+ filename_patterns[typeid(T).name()].push_back(Pattern(pat));
+}
- return part;
+void Architecture::resolve_aliases(vector<string> &parts)
+{
+ for(unsigned i=0; i<parts.size(); ++i)
+ {
+ const string &part = parts[i];
+ const char *replace = 0;
+ for(unsigned j=0; (!replace && aliases[j]); j+=2)
+ if(part==aliases[j])
+ replace = aliases[j+1];
+
+ if(replace)
+ {
+ bool has_dash = false;
+ for(const char *c=replace; (!has_dash && *c); ++c)
+ has_dash = (*c=='-');
+
+ if(has_dash)
+ {
+ vector<string> rparts = split(replace, "-");
+ parts[i] = rparts[0];
+ parts.insert(parts.begin()+i+1, rparts.begin()+1, rparts.end());
+ i += rparts.size()-1;
+ }
+ else
+ parts[i] = replace;
+ }
+ }
}
void Architecture::parse_specification(const string &spec)
{
vector<string> parts = split(spec, "-");
- for(vector<string>::const_iterator i=parts.begin(); i!=parts.end(); ++i)
+ resolve_aliases(parts);
+ for(const string &p: parts)
{
- string part = resolve_alias(*i);
-
bool ok = false;
for(unsigned j=0; (!ok && types[j]); ++j)
- if(part==types[j])
+ if(p==types[j])
{
- if(!type.empty() && part!=type)
+ if(!type.empty() && p!=type)
throw invalid_argument("Conflicting type specification");
- type = part;
+ type = p;
ok = true;
}
for(unsigned j=0; (!ok && cpus[j]); j+=2)
- if(part==cpus[j])
+ if(p==cpus[j])
{
if(type.empty())
type = cpus[j+1];
else if(cpus[j+1]!=type)
throw invalid_argument("Conflicting CPU specification");
- cpu = part;
+ cpu = p;
+ ok = true;
+ }
+
+ for(unsigned j=0; (!ok && fpus[j]); j+=2)
+ if(p==fpus[j])
+ {
+ if(fpus[j+1]!=type)
+ throw invalid_argument("Conflicting FPU specification");
+ fpu = p;
ok = true;
}
for(unsigned j=0; (!ok && systems[j]); ++j)
- if(part==systems[j])
+ if(p==systems[j])
+ {
+ system = p;
+ ok = true;
+ }
+
+ for(unsigned j=0; (!ok && toolchains[j]); ++j)
+ if(p==toolchains[j])
{
- system = part;
+ toolchain = p;
ok = true;
}
- if(!ok && (part=="32" || part=="64"))
+ if(!ok && (p=="32" || p=="64"))
{
- bits = lexical_cast<unsigned>(part);
+ bits = lexical_cast<unsigned>(p);
ok = true;
}
if(!ok)
- throw invalid_argument("Unrecognized part in arch specification: "+*i);
+ throw invalid_argument("Unrecognized part in arch specification: "+p);
}
}