namespace Msp {
namespace GL {
-class AnimatedObject;
+class Placeable;
class AnimationEventObserver
{
public:
virtual ~AnimationEventObserver() { }
- virtual void animation_event(AnimatedObject *, const std::string &, const Variant &) { }
+ virtual void animation_event(Placeable *, const std::string &, const Variant &) { }
};
} // namespace GL