class ValueCurve: public Curve
{
public:
- typedef typename Interpolate::SplineKnot<float, N> Knot;
+ typedef typename Interpolate::SplineKnot<double, N> Knot;
private:
- Interpolate::Spline<float, 3, N> spline;
+ Interpolate::Spline<double, 3, N> spline;
public:
ValueCurve(CurveTarget, int, const std::vector<Knot> &);