texturing.attach(2, occlude_target.get_target_texture(RENDER_COLOR));
unsigned seed = 1;
- rotate_lookup.storage(RGBA, 4, 4);
+ rotate_lookup.storage(RGBA, 4, 4, 1);
rotate_lookup.set_filter(NEAREST);
unsigned char data[64];
for(unsigned i=0; i<16; ++i)
float AmbientOcclusion::random(unsigned &seed)
{
static const unsigned modulus = (1U<<31)-1;
- seed = (seed*48271)%modulus; // minstd
+ seed = (static_cast<UInt64>(seed)*48271)%modulus; // minstd
return static_cast<float>(seed)/(modulus-1);
}
quad.draw(renderer);
}
+
+AmbientOcclusion::Template::Template():
+ n_samples(16),
+ occlusion_radius(0.5f),
+ darkness(1.0f)
+{ }
+
+AmbientOcclusion *AmbientOcclusion::Template::create(unsigned width, unsigned height) const
+{
+ RefPtr<AmbientOcclusion> ao = new AmbientOcclusion(width/size_divisor, height/size_divisor);
+ ao->set_n_samples(n_samples);
+ ao->set_occlusion_radius(occlusion_radius);
+ ao->set_darkness(darkness);
+ return ao.release();
+}
+
+
+AmbientOcclusion::Template::Loader::Loader(Template &t):
+ DataFile::DerivedObjectLoader<Template, PostProcessor::Template::Loader>(t)
+{
+ add("darkness", &Template::darkness);
+ add("occlusion_radius", &Template::occlusion_radius);
+ add("samples", &Template::n_samples);
+}
+
} // namespace GL
} // namespace Msp