]> git.tdb.fi Git - r2c2.git/blobdiff - source/3d/vehicletype.h
Use different stopping margin depending on whether the next track is a turnout
[r2c2.git] / source / 3d / vehicletype.h
index 72c2c231a1f84e24c57b45646f309b28125cdb5c..8be9f3aa5bad5e79a6640982aea8b289d121852e 100644 (file)
@@ -19,21 +19,23 @@ class Catalogue3D;
 class VehicleType3D
 {
 private:
-       const Catalogue3D &catalogue;
+       Catalogue3D &catalogue;
        const VehicleType &type;
        std::map<std::string, Msp::GL::Object *> objects;
        Msp::GL::Object *body_object;
        std::vector<Msp::GL::Object *> bogie_objects;
        std::vector<std::vector<Msp::GL::Object *> > axle_objects;
+       std::vector<Msp::GL::Object *> rod_objects;
 
 public:
-       VehicleType3D(const Catalogue3D &, const VehicleType &);
+       VehicleType3D(Catalogue3D &, const VehicleType &);
        ~VehicleType3D();
 
        const Msp::GL::Object *get_body_object() const { return body_object; }
        const Msp::GL::Object *get_axle_object(unsigned) const;
        const Msp::GL::Object *get_bogie_object(unsigned) const;
        const Msp::GL::Object *get_bogie_axle_object(unsigned, unsigned) const;
+       const Msp::GL::Object *get_rod_object(unsigned) const;
 private:
        Msp::GL::Object *get_object(const std::string &);
        Msp::GL::Technique *create_technique(const std::map<std::string, std::string> &);