-/* $Id$
-
-This file is part of the MSP Märklin suite
-Copyright © 2010 Mikkosoft Productions, Mikko Rasa
-Distributed under the GPL
-*/
-
-#ifndef LIBMARKLIN3D_VEHICLETYPE_H_
-#define LIBMARKLIN3D_VEHICLETYPE_H_
+#ifndef R2C2_3D_VEHICLETYPE_H_
+#define R2C2_3D_VEHICLETYPE_H_
#include <msp/gl/mesh.h>
-#include "libmarklin/vehicletype.h"
+#include <msp/gl/object.h>
+#include "libr2c2/vehicletype.h"
+#include "objecttype.h"
-namespace Marklin {
+namespace R2C2 {
-class Catalogue3D;
-
-class VehicleType3D
+class VehicleType3D: public ObjectType3D
{
private:
- Msp::GL::Mesh body_mesh;
+ const VehicleType &type;
+ std::map<std::string, Msp::GL::Object *> objects;
+ Msp::GL::Object *body_object;
+ std::vector<Msp::GL::Object *> bogie_objects;
+ std::vector<Msp::GL::Object *> axle_objects;
+ std::vector<Msp::GL::Object *> rod_objects;
public:
VehicleType3D(Catalogue3D &, const VehicleType &);
+ ~VehicleType3D();
- const Msp::GL::Mesh &get_body_mesh() const { return body_mesh; }
+ const Msp::GL::Object *get_body_object() const { return body_object; }
+ const Msp::GL::Object *get_axle_object(unsigned) const;
+ const Msp::GL::Object *get_bogie_object(unsigned) const;
+ const Msp::GL::Object *get_rod_object(unsigned) const;
+private:
+ Msp::GL::Object *get_object(const std::string &);
+ Msp::GL::Technique *create_technique(const std::map<std::string, std::string> &);
+ Msp::GL::Mesh *create_open_wagon(const std::map<std::string, std::string> &);
+ Msp::GL::Mesh *create_covered_wagon(const std::map<std::string, std::string> &);
+ Msp::GL::Mesh *create_flat_wagon(const std::map<std::string, std::string> &);
};
-} // namespace Marklin
+} // namespace R2C2
#endif