-/* $Id$
-
-This file is part of the MSP Märklin suite
-Copyright © 2010 Mikkosoft Productions, Mikko Rasa
-Distributed under the GPL
-*/
-
-#ifndef LIBMARKLIN3D_VEHICLE_H_
-#define LIBMARKLIN3D_VEHICLE_H_
+#ifndef R2C2_3D_VEHICLE_H_
+#define R2C2_3D_VEHICLE_H_
+#include <msp/gl/objectinstance.h>
#include <msp/gl/renderable.h>
-#include "libmarklin/vehicle.h"
+#include "libr2c2/vehicle.h"
#include "object.h"
-namespace Marklin {
+namespace R2C2 {
-class Layout3D;
+class VehiclePart3D;
class VehicleType3D;
-class Vehicle3D: public Object3D, public Msp::GL::Renderable
+class Vehicle3D: public Object3D, public Msp::GL::ObjectInstance
{
private:
- Layout3D &layout;
Vehicle &vehicle;
const VehicleType3D &type;
+ std::vector<VehiclePart3D *> children;
public:
Vehicle3D(Layout3D &, Vehicle &);
~Vehicle3D();
Vehicle &get_vehicle() const { return vehicle; }
+ const VehicleType3D &get_type() const { return type; }
- virtual Point get_node() const;
+ virtual Vector get_node() const;
virtual bool is_visible() const;
+private:
+ virtual void moved();
- virtual void render(const Msp::GL::Tag &) const;
+public:
+ virtual void render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
+ virtual void setup_render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
};
-} // namespace Marklin
+} // namespace R2C2
#endif