/* $Id$
This file is part of R²C²
-Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa
+Copyright © 2006-2011 Mikkosoft Productions, Mikko Rasa
Distributed under the GPL
*/
#define R2C2_3D_TRACK_H_
#include <list>
+#include <sigc++/trackable.h>
#include <msp/gl/matrix.h>
#include <msp/gl/objectinstance.h>
#include "libr2c2/track.h"
class Path3D;
class TrackType3D;
-class Track3D: public Object3D, public Msp::GL::ObjectInstance
+class Track3D: public Object3D, public Msp::GL::ObjectInstance, public sigc::trackable
{
private:
Layout3D &layout;
Layout3D &get_layout() const { return layout; }
Track &get_track() const { return track; }
const TrackType3D &get_type() const { return type; }
- void get_bounds(float, Point &, Point &) const;
+ void get_bounds(float, Vector &, Vector &) const;
Path3D &get_path() { return *path; }
- virtual Point get_node() const;
+ virtual Vector get_node() const;
virtual bool is_visible() const { return true; }
Msp::GL::Matrix get_matrix() const;
- virtual void setup_render(const Msp::GL::Tag &) const;
- virtual void finish_render(const Msp::GL::Tag &) const;
+ virtual void setup_render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
+ virtual void finish_render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
+private:
+ void link_changed(unsigned, Track *);
};
} // namespace R2C2