#include <msp/gl/object.h>
#include "libr2c2/signaltype.h"
+#include "objecttype.h"
namespace R2C2 {
-class Catalogue3D;
-
-class SignalType3D
+class SignalType3D: public ObjectType3D
{
private:
- Catalogue3D &catalogue;
Msp::GL::Object &object;
public: