]> git.tdb.fi Git - r2c2.git/blobdiff - source/3d/path.cpp
Fix remaining exception class names
[r2c2.git] / source / 3d / path.cpp
index b3b2fa1645ad367084d32535afc73bc5614a0a31..44c54ab35dc8defbce1df8a4535100dacbd5b29d 100644 (file)
@@ -1,20 +1,15 @@
-/* $Id$
-
-This file is part of the MSP Märklin suite
-Copyright © 2010 Mikkosoft Productions, Mikko Rasa
-Distributed under the GPL
-*/
-
 #include <msp/gl/matrix.h>
-#include "libmarklin/tracktype.h"
+#include <msp/gl/renderer.h>
+#include "libr2c2/tracktype.h"
 #include "layout.h"
 #include "path.h"
 #include "track.h"
 #include "tracktype.h"
 
+using namespace std;
 using namespace Msp;
 
-namespace Marklin {
+namespace R2C2 {
 
 Path3D::Path3D(const Track3D &t):
        track(t),
@@ -38,7 +33,7 @@ void Path3D::set_automatic()
 void Path3D::set_path(unsigned p)
 {
        if(!(track.get_track().get_type().get_paths()&(1<<p)))
-               throw InvalidParameterValue("Invalid path");
+               throw invalid_argument("Path3D::set_path");
        automatic = false;
        paths = 1<<p;
 }
@@ -46,7 +41,7 @@ void Path3D::set_path(unsigned p)
 void Path3D::set_mask(unsigned p)
 {
        if(p&~track.get_track().get_type().get_paths())
-               throw InvalidParameterValue("Invalid path mask");
+               throw invalid_argument("Path3D::set_mask");
        automatic = false;
        paths = p;
 }
@@ -61,7 +56,12 @@ void Path3D::set_layer(float l)
        z_offs = l*track.get_track().get_layout().get_catalogue().get_gauge()*0.01;
 }
 
-void Path3D::render(const GL::Tag &tag) const
+long Path3D::get_instance_key() const
+{
+       return reinterpret_cast<long>(&track.get_type());
+}
+
+void Path3D::render(GL::Renderer &renderer, const GL::Tag &tag) const
 {
        if(tag=="unlit")
        {
@@ -70,15 +70,16 @@ void Path3D::render(const GL::Tag &tag) const
                if(!mask)
                        return;
 
-               GL::PushMatrix push_mat;
-               track.apply_matrix();
-               GL::translate(0, 0, z_offs);
+               GL::MatrixStack::Push push_mtx(renderer.matrix_stack());
+               GL::Matrix matrix = track.get_matrix();
+               matrix.translate(0, 0, z_offs);
+               renderer.matrix_stack() *= matrix;
 
                glColor4f(color.r, color.g, color.b, color.a);
                for(unsigned i=0; mask; ++i, mask>>=1)
                        if(mask&1)
-                               track.get_type().get_path_mesh(i).draw();
+                               track.get_type().get_path_mesh(i).draw(renderer);
        }
 }
 
-} // namespace Marklin
+} // namespace R2C2