/* $Id$
This file is part of R²C²
-Copyright © 2010 Mikkosoft Productions, Mikko Rasa
+Copyright © 2010-2011 Mikkosoft Productions, Mikko Rasa
Distributed under the GPL
*/
const Icon &icon = *i->second;
- Point node = i->first->get_node();
+ Vector node = i->first->get_node();
GL::Vector3 p = camera.project(GL::Vector3(node.x, node.y, node.z));
GL::PushMatrix push_mat;