/* $Id$
-This file is part of the MSP Märklin suite
+This file is part of R²C²
Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa
Distributed under the GPL
*/
-#ifndef MARKLIN3D_LAYOUT_H_
-#define MARKLIN3D_LAYOUT_H_
+#ifndef R2C2_3D_LAYOUT_H_
+#define R2C2_3D_LAYOUT_H_
+#include <sigc++/trackable.h>
#include <msp/gl/scene.h>
-#include "libmarklin/layout.h"
+#include "libr2c2/layout.h"
#include "catalogue.h"
-#include "track.h"
-namespace Marklin {
+namespace R2C2 {
-class Layout3D
+class Track3D;
+class Vehicle3D;
+
+class Layout3D: public sigc::trackable
{
+public:
+ typedef std::map<Track *, Track3D *> TrackMap;
+ typedef std::map<Vehicle *, Vehicle3D *> VehicleMap;
+
private:
Layout &layout;
Catalogue3D catalogue;
- std::list<Track3D *> tracks;
+ TrackMap tracks;
+ VehicleMap vehicles;
Msp::GL::Scene scene;
Msp::GL::Scene ep_scene;
+ Msp::GL::Scene path_scene;
public:
Layout3D(Layout &);
void add_track(Track3D &);
void remove_track(Track3D &);
- const std::list<Track3D *> &get_tracks() const { return tracks; }
- Track3D &get_track(const Track &) const;
+ const TrackMap &get_tracks() const { return tracks; }
+ Track3D &get_track(Track &) const;
Track3D *pick_track(float, float, float) const;
+ void add_vehicle(Vehicle3D &);
+ void remove_vehicle(Vehicle3D &);
+ Vehicle3D &get_vehicle(Vehicle &) const;
+
Msp::GL::Scene &get_scene() { return scene; }
Msp::GL::Scene &get_endpoint_scene() { return ep_scene; }
+ Msp::GL::Scene &get_path_scene() { return path_scene; }
private:
void track_added(Track &);
void track_removed(Track &);
+ void vehicle_added(Vehicle &);
+ void vehicle_removed(Vehicle &);
};
-} // namespace Marklin
+} // namespace R2C2
#endif