]> git.tdb.fi Git - r2c2.git/blobdiff - source/3d/layout.cpp
Rename the project to R²C²
[r2c2.git] / source / 3d / layout.cpp
index b95d4e59c835798d2df81530d060e6e7303bff7d..5f015766f6367ad53ae108d379cad9ab0c94861c 100644 (file)
@@ -1,6 +1,6 @@
 /* $Id$
 
-This file is part of the MSP Märklin suite
+This file is part of R²C²
 Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa
 Distributed under the GPL
 */
@@ -14,19 +14,22 @@ Distributed under the GPL
 #include <msp/gl/texture.h>
 #include <msp/datafile/parser.h>
 #include "layout.h"
+#include "track.h"
+#include "vehicle.h"
 
 using namespace std;
 using namespace Msp;
 
-namespace Marklin {
+namespace R2C2 {
 
 Layout3D::Layout3D(Layout &l):
        layout(l),
-       catalogue(layout.get_catalogue()),
-       quality(4)
+       catalogue(layout.get_catalogue())
 {
        layout.signal_track_added.connect(sigc::mem_fun(this, &Layout3D::track_added));
        layout.signal_track_removed.connect(sigc::mem_fun(this, &Layout3D::track_removed));
+       layout.signal_vehicle_added.connect(sigc::mem_fun(this, &Layout3D::vehicle_added));
+       layout.signal_vehicle_removed.connect(sigc::mem_fun(this, &Layout3D::vehicle_removed));
 
        const set<Track *> &ltracks = layout.get_tracks();
        for(set<Track *>::iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
@@ -36,33 +39,31 @@ Layout3D::Layout3D(Layout &l):
 Layout3D::~Layout3D()
 {
        while(!tracks.empty())
-               delete tracks.front();
-}
-
-void Layout3D::set_quality(unsigned q)
-{
-       quality = q;
+               delete tracks.begin()->second;
+       while(!vehicles.empty())
+               delete vehicles.begin()->second;
 }
 
 void Layout3D::add_track(Track3D &t)
 {
-       tracks.push_back(&t);
+       if(tracks.count(&t.get_track()))
+               throw KeyError("Duplicate track");
+
+       tracks[&t.get_track()] = &t;
 }
 
 void Layout3D::remove_track(Track3D &t)
 {
-       list<Track3D *>::iterator i = find(tracks.begin(), tracks.end(), &t);
-       if(i!=tracks.end())
-               tracks.erase(i);
+       tracks.erase(&t.get_track());
 }
 
-Track3D &Layout3D::get_track(const Track &t) const
+Track3D &Layout3D::get_track(Track &t) const
 {
-       for(list<Track3D *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
-               if(&(*i)->get_track()==&t)
-                       return **i;
+       TrackMap::const_iterator i = tracks.find(&t);
+       if(i==tracks.end())
+               throw KeyError("Unknown track");
 
-       throw KeyError("Unknown track");
+       return *i->second;
 }
 
 Track3D *Layout3D::pick_track(float x, float y, float size) const
@@ -92,7 +93,7 @@ Track3D *Layout3D::pick_track(float x, float y, float size) const
        Track3D *track = 0;
        unsigned track_depth = numeric_limits<unsigned>::max();
        for(vector<GL::SelectRecord>::iterator i=select_buf.begin(); i!=select_buf.end(); ++i)
-               if(i->min_depth<track_depth)
+               if(i->min_depth<track_depth && !i->names.empty())
                {
                        track = reinterpret_cast<Track3D *>(i->names.back());
                        track_depth = i->min_depth;
@@ -101,6 +102,28 @@ Track3D *Layout3D::pick_track(float x, float y, float size) const
        return track;
 }
 
+void Layout3D::add_vehicle(Vehicle3D &v)
+{
+       if(vehicles.count(&v.get_vehicle()))
+               throw KeyError("Duplicate vehicle");
+
+       vehicles[&v.get_vehicle()] = &v;
+}
+
+void Layout3D::remove_vehicle(Vehicle3D &v)
+{
+       vehicles.erase(&v.get_vehicle());
+}
+
+Vehicle3D &Layout3D::get_vehicle(Vehicle &v) const
+{
+       VehicleMap::const_iterator i = vehicles.find(&v);
+       if(i==vehicles.end())
+               throw KeyError("Unknown vehicle");
+
+       return *i->second;
+}
+
 void Layout3D::track_added(Track &t)
 {
        new Track3D(*this, t);
@@ -108,12 +131,21 @@ void Layout3D::track_added(Track &t)
 
 void Layout3D::track_removed(Track &t)
 {
-       for(list<Track3D *>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
-               if(&(*i)->get_track()==&t)
-               {
-                       delete *i;
-                       return;
-               }
+       TrackMap::iterator i = tracks.find(&t);
+       if(i!=tracks.end())
+               delete i->second;
+}
+
+void Layout3D::vehicle_added(Vehicle &v)
+{
+       new Vehicle3D(*this, v);
+}
+
+void Layout3D::vehicle_removed(Vehicle &v)
+{
+       VehicleMap::iterator i = vehicles.find(&v);
+       if(i!=vehicles.end())
+               delete i->second;
 }
 
-} // namespace Marklin
+} // namespace R2C2