build_endpoint_mesh();
}
+Catalogue3D::~Catalogue3D()
+{
+ for(map<const TrackType *, TrackType3D *>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
+ delete i->second;
+}
+
const TrackType3D &Catalogue3D::get_track(const TrackType &tt) const
{
map<const TrackType *, TrackType3D *>::const_iterator i = tracks.find(&tt);