float reflectivity;
};
+struct PbrMaterialParameters
+{
+ vec4 base_color;
+ vec4 emission;
+ float metalness;
+ float roughness;
+};
+
struct ClipPlane
{
vec4 equation;
BasicMaterialParameters basic_material;
};
+uniform PbrMaterial
+{
+ PbrMaterialParameters pbr_material;
+};
+
uniform Lighting
{
// Declared as an array for compatibility reasons
uniform sampler2D diffuse_map;
uniform sampler2D specular_map;
uniform sampler2D shininess_map;
+uniform sampler2D base_color_map;
+uniform sampler2D metalness_map;
+uniform sampler2D roughness_map;
+uniform sampler2D occlusion_map;
uniform sampler2D emission_map;
uniform sampler2D normal_map;
mat4 shd_eye_matrix;
};
-uniform samplerCube environment;
+uniform samplerCube environment_map;
uniform EnvMap
{
mat3 env_eye_matrix;