-vertices VERTEX2
+vertices NORMAL3 VERTEX3
{
- vertex2 0.0 0.45;
- vertex2 0.3 0.45;
- vertex2 1.0 0.45;
- vertex2 0.7 0.45;
- vertex2 0.3 0.65;
+ normal3 0 0 1;
+ vertex3 1 0.6 0;
+ vertex3 0 0.6 0;
+ vertex3 1 0.7 0;
+ vertex3 0 0.7 0;
+ vertex3 0.2 0.3 0;
+ vertex3 0 0.3 0;
+ vertex3 0.2 0.4 0;
+ vertex3 0 0.4 0;
+ vertex3 1 0.3 0;
+ vertex3 0.8 0.3 0;
+ vertex3 1 0.4 0;
+ vertex3 0.8 0.4 0;
+ vertex3 0.7 0.3 0;
+ vertex3 0.4 0.3 0;
+ vertex3 0.7 0.4 0;
+ vertex3 0.3 0.4 0;
+ vertex3 0.4 0.1 0;
+ vertex3 0.3 0.1 0;
};
-batch LINES
+batch TRIANGLE_STRIP
{
- indices 0 1;
- indices 2 3 3 4;
+ indices 12 14 13 15 16 17;
+};
+batch TRIANGLES
+{
+ indices 1 0 2;
+ indices 1 2 3;
+ indices 5 4 6;
+ indices 5 6 7;
+ indices 9 8 10;
+ indices 9 10 11;
};