-vertices VERTEX2
+vertices NORMAL3 VERTEX3
{
- vertex2 0.4 0.0;
- vertex2 0.4 1.0;
- vertex2 0.6 1.0;
+ normal3 0 0 1;
+ vertex3 0.5 0 0;
+ vertex3 0.4 0 0;
+ vertex3 0.5 0.9 0;
+ vertex3 0.4 1 0;
+ vertex3 0.7 0.9 0;
+ vertex3 0.7 1 0;
};
-batch LINE_STRIP
+batch TRIANGLE_STRIP
{
- indices 0 1 2;
+ indices 1 0 3 2 5 4;
};