-vertices VERTEX2
+vertices NORMAL3 VERTEX3
{
- vertex2 0.0 0.0;
- vertex2 0.0 0.5;
- vertex2 0.2 0.5;
- vertex2 1.0 0.0;
- vertex2 1.0 0.5;
- vertex2 0.8 0.5;
+ normal3 0 0 1;
+ vertex3 0.1 0 0;
+ vertex3 0 0 0;
+ vertex3 0.1 0.4 0;
+ vertex3 0 0.5 0;
+ vertex3 0.2 0.4 0;
+ vertex3 0.2 0.5 0;
+ vertex3 0.9 0 0;
+ vertex3 1 0 0;
+ vertex3 0.9 0.4 0;
+ vertex3 1 0.5 0;
+ vertex3 0.8 0.4 0;
+ vertex3 0.8 0.5 0;
};
-batch LINE_STRIP
+batch TRIANGLE_STRIP
{
- indices 0 1 2;
+ indices 1 0 3 2 5 4;
};
-batch LINE_STRIP
+batch TRIANGLE_STRIP
{
- indices 3 4 5;
+ indices 6 7 8 9 10 11;
};