</extension>
<!-- OpenGL ES does not have glDrawBuffer. -->
- <extension name="GL_MSP_draw_buffer" supported="gl">
+ <extension name="GL_MSP_buffer_control" supported="gl">
<require>
<command name="glDrawBuffer" />
<command name="glReadBuffer" />
</require>
</extension>
- <!-- Stereo rendering is not supported on OpenGL ES, but I'm not
- certain enough of its uselessness to remove the constants outright. -->
- <extension name="GL_MSP_stereo_rendering" supported="gl">
- <require>
- <enum name="GL_FRONT_LEFT" />
- <enum name="GL_FRONT_RIGHT" />
- <enum name="GL_BACK_LEFT" />
- <enum name="GL_BACK_RIGHT" />
- <enum name="GL_LEFT" />
- <enum name="GL_RIGHT" />
- </require>
- </extension>
-
- <!-- Sized internal formats were introduced in OpenGL ES 3.0, but are
- not available as an extension. -->
- <extension name="GL_MSP_sized_internal_formats" supported="gl|gles2">
- <require>
- <enum name="GL_RGB8" />
- <enum name="GL_RGBA8" />
- </require>
- </extension>
-
<!-- 1D textures are not available in OpenGL ES, but could conceivably
be added at a later date. -->
<extension name="GL_MSP_texture1D" supported="gl">