#include <msp/game/resources.h>
#include <msp/gameview/application.h>
#include <msp/gl/resources.h>
+#include "playfield.h"
class BassteroidsResources: public Msp::GL::Resources, public Msp::Game::ApplicationResources
{ };
private:
Msp::Game::Stage &game_stage;
+ PlayfieldSetup pf_setup;
+ Msp::Game::Owned<Playfield> playfield;
+
Msp::Game::CameraSetup cam_setup;
Msp::Game::Owned<Msp::Game::Entity> cam_entity;
Msp::Game::Owned<Msp::Game::Camera> camera;