#include <msp/game/entity.h>
#include <msp/game/meshsource.h>
#include "hittable.h"
-
-struct AsteroidSetup
-{
- PhysicalSetup physical;
- HittableSetup hittable;
- Msp::Game::MeshSourceSetup mesh;
-};
+#include "setups.h"
class Asteroid: public Hittable
{