]> git.tdb.fi Git - libs/game.git/blobdiff - examples/bassteroids/source/asteroid.h
Use the setup generator to create setup structs
[libs/game.git] / examples / bassteroids / source / asteroid.h
index 0e3232f42b6e0c22f147c3c1060f58362612ccf6..c5743eae1b8492d1d313ab9a74cbd55b042355f8 100644 (file)
@@ -3,13 +3,10 @@
 
 #include <msp/game/entity.h>
 #include <msp/game/meshsource.h>
+#include "hittable.h"
+#include "setups.h"
 
-struct AsteroidSetup
-{
-       Msp::Game::MeshSourceSetup mesh;
-};
-
-class Asteroid: public Msp::Game::Entity
+class Asteroid: public Hittable
 {
 public:
        using Setup = AsteroidSetup;