update_temperature(&dive->watertemp, mintemp);
update_depth(&dive->maxdepth, maxdepth);
+ add_people(dive->buddy);
+ add_people(dive->divemaster);
+ add_location(dive->location);
+ for (i = 0; i < MAX_CYLINDERS; i++) {
+ cylinder_type_t *type = &dive->cylinder[i].type;
+ add_cylinder_description(type);
+ }
+
return dive;
}