#include <msp/core/application.h>
#include <msp/datafile/directorysource.h>
#include <msp/gl/camera.h>
+#include <msp/gl/environmentmap.h>
#include <msp/gl/objectinstance.h>
#include <msp/gl/orderedscene.h>
-#include <msp/gl/pbrenvironmentmap.h>
#include <msp/gl/resourcemanager.h>
#include <msp/gl/resources.h>
#include <msp/gl/sequence.h>