pass ""
{
- material
- {
- diffuse 1.0 1.0 1.0 1.0;
- };
+ material "white.mat";
+ shader "default.shader";
texunit 0
{
storage RGB 3 1;
min_filter NEAREST;
mag_filter NEAREST;
- raw_data "\x3F\x3F\x3F\xB2\xB2\xB2\x67\x47\x33";
+ raw_data "\x31\x31\x31\xB4\xB4\xB4\x4E\x33\x23";
};
};
};
+pass "shadow"
+{
+ shader "shadow.shader";
+};