def execute(self, context):
from .export import DataExporter
exporter = DataExporter()
- exporter.collection = self.collection
- exporter.shared_resources = self.shared_resources
- exporter.export_to_file(context, self.filepath)
+ exporter.export_to_file(context, self.filepath,
+ collection=self.collection,
+ shared_resources=self.shared_resources)
return {'FINISHED'}
def draw(self, context):
def execute(self, context):
from .export_animation import AnimationExporter
exporter = AnimationExporter()
- exporter.export_all = self.export_all
- exporter.collection = self.collection
- exporter.looping_threshold = self.looping_threshold
- exporter.export_to_file(context, self.filepath)
+ exporter.export_to_file(context, self.filepath,
+ export_all=self.export_all,
+ collection=self.collection,
+ looping_threshold=looping_threshold)
return {'FINISHED'}
def draw(self, context):
def execute(self, context):
from .export_scene import SceneExporter
exporter = SceneExporter()
- exporter.selected_only = self.selected_only
- exporter.visible_only = self.visible_only
- exporter.collection = self.collection
- exporter.skip_existing = self.skip_existing
- exporter.export_to_file(context, self.filepath)
+ exporter.export_to_file(context, self.filepath,
+ selected_only=self.selected_only,
+ visible_only=self.visible_only,
+ collection=self.collection,
+ skip_existing=self.skip_existing)
return {'FINISHED'}
def draw(self, context):