yield int(pixels[i+1]*255)
yield int(pixels[i+2]*255)
+def pixels_to_rgb_invert_green(pixels):
+ for i in range(0, len(pixels), 4):
+ yield int(pixels[i]*255)
+ yield 255-int(pixels[i+1]*255)
+ yield int(pixels[i+2]*255)
+
def pixels_to_gray(pixels):
for i in range(0, len(pixels), 4):
yield int((pixels[i]+pixels[i+1]+pixels[i+2])*255/3)
class TextureExporter:
- def __init__(self):
- self.inline_data = True
-
- def export_texture(self, tex_node, usage='RGB'):
+ def export_texture(self, tex_node, usage='RGB', *, invert_green=False):
image = tex_node.image
from .datafile import Resource, Statement, Token
- tex_res = Resource(image.name+".tex2d", "texture2d")
+ tex_res = Resource(image.name+".tex", "texture")
+
+ tex_res.statements.append(Statement("type", Token("\\2d")))
if tex_node.use_mipmap:
tex_res.statements.append(Statement("generate_mipmap", True))
colorspace = image.colorspace_settings.name
if usage=='GRAY' and colorspace=='sRGB':
- raise Exception("Grayscale textures with sRGB colorspace are not supported")
+ raise Exception("Unsupported configuration on texture {}: Grayscale with sRGB".format(image.name))
from .util import basename
fn = basename(image.filepath)
- if not self.inline_data and fn:
+ if not invert_green and fn:
srgb = "_srgb" if colorspace=='sRGB' else ""
tex_res.statements.append(Statement("external_image"+srgb, fn))
else:
texdata = encode_pixels(pixels_to_rgba(pixels))
elif usage=='GRAY':
texdata = encode_pixels(pixels_to_gray(pixels))
+ elif invert_green:
+ texdata = encode_pixels(pixels_to_rgb_invert_green(pixels))
else:
texdata = encode_pixels(pixels_to_rgb(pixels))
tex_res.statements.append(Statement("raw_data", texdata))