self.srgb_colors = True
self.textures = "REF"
self.separate_mesh = False
+ self.shared_mesh = True
self.separate_tech = False
self.external_tech = True
self.shared_tech = True
out_file.begin("level_of_detail", i)
objs = [l]
- same_mesh = (l.data.name==prev_mesh)
- if i==0 or not same_mesh:
- mesh = self.export_object_mesh(context, out_file, i, objs, progress)
+ if i==0 or l.data.name!=prev_mesh:
+ mesh = self.export_object_mesh(context, out_file, l, objs, progress)
prev_mesh = l.data.name
same_tech = True
if i>0:
out_file.end()
- def export_object_mesh(self, context, out_file, lod_index, objs, progress):
+ def export_object_mesh(self, context, out_file, lod, objs, progress):
from .export_mesh import MeshExporter
mesh_export = MeshExporter()
for k, v in self.__dict__.items():
setattr(mesh_export, k, v)
+ lod_index = 0
+ if lod.lod_for_parent:
+ lod_index = lod.lod_index
+
if self.separate_mesh:
from .outfile import open_output
path, name = external_name(out_file, ".mesh", lod_index)
+ if self.shared_mesh:
+ name = lod.data.name+".mesh"
mesh_out = open_output(os.path.join(path, name))
mesh = mesh_export.export(context, mesh_out, objs, progress)
out_file.write("mesh", '"{}"'.format(name))
mat_name = material.name+".mat"
mat_out = open_output(os.path.join(path, mat_name))
self.export_material(material, mat_out)
- out_file.write("material", '""', '"{}"'.format(mat_name))
+ out_file.write("material", '"surface"', '"{}"'.format(mat_name))
out_file.end()
out_file.end()
else: