("REF", "Referenced", "Reference external data"),
("INLINE", "Inline", "Embed textures in the object")))
material_tex = bpy.props.BoolProperty(name="Material texture", description="Generate a texture based on material colors", default=False)
+ srgb_colors = bpy.props.BoolProperty(name="sRGB colors", description="Export material colors as sRGB instead of linear", default=True)
def prepare_exporter(self, exporter):
super().prepare_exporter(exporter)
col = self.texturing_col
col.prop(self, "textures")
col.prop(self, "material_tex")
+ col.prop(self, "srgb_colors")
class ExportMspGLArmature(bpy.types.Operator, ExportMspGLBase):
bl_idname = "export.mspgl_armature"